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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.471 / 5  (171 votes)
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If Sadistic Sacrament was kicked, instead you win the game.
Posted By: Zulp (10/24/2009 11:57:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


My friend kicked it... I Redirect it... he wanted to kill me... in real life :P

it's really powerfull card... but, what comes to my mind is that Archive Trap can work much better... sure, you don't choose the cards, and you don't exile them... but it can be for free... or costing 1/2 of the sacraments cost... so I still prefer Archive Trap... blue is considered to be best miller, but it's perfectly combined with black beauties :)
Posted By: Narim (10/30/2010 1:40:10 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@ drpfx: Unless, of course, you are running a Knowledge Pool-based deck, in which case you'd get rid of stuff like the Pact cycle. Eldrazi would be exactly what you wanted to keep there.
Posted By: j_mindfingerpainter (3/17/2012 9:31:19 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@TheSwarm
Yeah good thought, but cawblade completely dominated the tourney scene and was considered the best standard deck in history. 2 cards got banned in standard, that almost never happens, pretty close to rotation as well.

If it was that simple, im sure the pros would have thought of that a long time ago.

Posted By: TheWrathofShane (2/27/2012 10:15:09 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


"You don't need to topdeck anything."
Posted By: Saha (9/26/2009 5:54:53 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Sideboard, anything about main decking is a pipe dream.
Posted By: Lestat13 (9/26/2009 3:01:22 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Sick card. 3 important cards is enough to make the opponent gloom. 15 cards? that's sick. Ha.
Posted By: JosirisDavid (9/26/2009 4:27:05 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


A good card, despite what some nay-sayers say. Any 3 cards for 3 mana, plus looking at your oponents deck, plus forcing them to shuffle is good. Very very good. And by the time you get to 10 mana, you can cripple them (assuming they don't have something equally crippling in their hand). If kicked, it will win you the game in limited formats (particularly booster-drafts), again, unless the oponents win condition is already in hand or on the field.
Believe it or not, I see a ton of potential for this in a black-blue mill deck (although Mill isn't and probably never will be a popular stragegy, as if it becomes too powerful people will just start making larger decks). It can be used to ensure you're oponents serious threats are taken care of. Also, it combo's well with Mind Funeral, since you can take out 3 of your opponents lands, which will likely increase the number of cards Funeral mills. It also acts as a trigger for Archieve Trap, so in theory you can mill 16 cards for 3 mana... (see all)
Posted By: f_fivefiftyseven (11/3/2009 5:23:55 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Kicking one of these is the best feeling in the world.
Posted By: HairlessThoctar (1/11/2010 6:35:10 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wow. Harsh and cheap, since the Kicker can be any multitude of colours.
4.0
Posted By: PaladinOfSunhome (4/20/2010 8:15:08 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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