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0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.326 / 5  (46 votes)
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This new border makes me want to buy a new playset of this to replace the old one. I love this card so much.
Posted By: H4yd3n (6/16/2011 5:37:31 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card completely hoses several styles of play, at just three mana and uncommon. It'd be more excusable if it were a creature, but not every color can deal with enchantments. A powerful card, but not a good one.

A good card makes your opponent say "This will be tricky. How will I beat it?" A bad card makes your opponent say "This game will be boring and one-sided, there's no point in even finishing."

It's counter-intuitive for a Magic card to make people not want to play Magic.
Posted By: MisterAction (10/12/2011 5:32:57 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I once got this out with a token deck against an artifact deck.

I've never felt like such an absolute monster in my life. He even had artifact lands out and I had to go for them due to lack of other targets.

I'm not a fan of it personally. You have to get rid of it fast or you're not going to be able to throw down any artifacts whatsoever, and an aura deck is equally doomed (though arguably more likely to have enchantment removal since white or green tends to show up). Cards that can dominate the board and are difficult to remove kind of aren't fun.
Posted By: psychichobo (11/4/2012 3:25:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Liquimetal Coating
Posted By: candyapplecorn (8/16/2011 4:25:50 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


in EDH, some of the most powerful engines are artifacts and enchantments. If you build your deck even slightly around aura shards, this card literally says "only my engine cards stay in play".
Posted By: mdakw576 (5/1/2013 5:45:04 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


oh, how nice. why make me choose between naturalize and disenchant? I'd much rather just get 2 or 3 'kill target mean things' for free every turn in my zoo deck....I mean...wow. they made this? this is a thing? they did THAT? I used to think red was the best at breaking machines...guess not.

Wild Nacatl, Loam Lion, Kird Ape
Fauna Shaman, Stoneforge Mystic
Zendikar Fetches, Ravnica Duals
Aura Shards, Jitte or Sword of X and X
= deck.

Posted By: DarthParallax (6/22/2011 1:02:06 AM)
Rating: 
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I WANNA PLAY WITH MY ARTIFACTS :(.
Posted By: EpicBroccoli (6/18/2011 7:40:38 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


You love it on your side, you despise it on the other. Is there any better sign of a solid card?
Posted By: Kryptnyt (6/19/2011 9:25:31 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


This card's potentially explosive, and it has the potential to be hilarious fun in casual Dredge or Elves builds, but playtesting it in my Zoo sideboard (Legacy) never panned out. There's several advantages to boarding Krosan Grip instead:

1 Aura Shards needs to remain on the battlefield. It's vulnerable to an opponent's enchantment destruction, and it's visible on the table, so an opponent knows to anticipate it. This lets opponents play aggressively when you don't have Shards on the field, and play conservatively when you do.

Against the Painter's Servant + Grindstone combo, the opponent can respond to a Shards trigger by activating their grindstone.

2 Aura Shards is basically sorcery-speed unless you can play creatures as instants (maybe with Aluren?) Grip's split second prevents the opponent from comboing out in response to your destruction.

Example: I've played Shards vs. someone using aut... (see all)
Posted By: Salient (8/12/2011 11:56:30 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Salient

This card pops up on our multiplayer table and it is amazing. You've misunderstood this card to an amazing extent.

First of all, it has card efficiency which is incredibly important in multiplayer--reusing it to get 2 or more of your opponent's cards is very strong.

Secondly, this is not even close to being sorcery speed limited. One of my favorite combos (to hate) is playing this in a strong token deck. A Ghave, Guru of Spores commander can essentially disenchant for 2 mana, and that cost can be reduced or effect increased.

Doubling Season, Earthcraft, Liquimetal Coating, Twilight Drover... any token cards, any activated abilities that play creatures, Vedalken Orrery. It is too easy to combo this card. It can be protected with, eg, Greater Auramancy or Indestructibility. Multiplayer dynamics mean some othe... (see all)
Posted By: Soulcakeduckling (8/17/2011 10:30:37 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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