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Community Rating: 3.769 / 5  (78 votes)
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There's really no debate about it. The text says that if a 1/1 comes into play, it gets 2 +1/+1 counters. this happens at the same time as the Blackguard's ability. That's why sigil captains are fun - they stack! Their ability doesn't care about the power/toughness after the creature has entered the battlefield, only as it does.
Posted By: Chrisrawr (7/21/2009 12:46:31 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card is one of the best pairing with Oona herself. One of these out and you start producing 2/2 Fliers who can make an opponent discard cards when taking damage from them. This also works great if you have the rare Green/White/Black deck with Sigil Captain. Makes them 3/3 when they come in. Still up in the Air if they would both give their counters to a 1/1 rouge as it came into play.
Posted By: EccOMyth (6/29/2009 3:12:28 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


IT seems like the obvious combo with this card is bitterblossom
Posted By: EvilCleavage (3/30/2010 9:35:09 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


Awesome Card. For two mana this card is awesome. A 1/1 flier with two really quite nifty abilities.
Posted By: MDStrawHat (5/19/2010 6:02:14 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


@ Laguz: That's why there's always Inkfathom Infiltrator. :)
Posted By: voodoolime (6/13/2010 11:07:46 AM)
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A pitty, this is much better in a rogue deck then in a faerie deck.
Posted By: Zoah (8/5/2010 12:04:07 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


very sexy artwork
Posted By: GengilOrbios (7/26/2011 11:26:18 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


En garde!
Posted By: 001010011100101110 (11/21/2011 6:21:02 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


This card would be perfect if it gave itself a counter when it came into play. As it is, it is a great lord for Rogues, and has built in evasiveness to boot. Giving each rogue afterwards disruption while being pumped is perfect for a Rogue aggro deck.
Posted By: KerosAohco (3/23/2012 3:08:36 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


My brain's having a melt down trying to figure out replacement versus triggers. Like, if it was a 'when' ability other rogues would all get counters if you had them enter the battlefield at the same time, but the rulings say this thing doesn't do that. ETB abilities trigger, then look for permanents if they can or do affect them, then do their thing I guess?

If this thing ETBs at the same time as another rogue then Blackguard wasn't ON the battlefield when the other rogue entered. Maybe. Something. Dammit brain work!

I'm far too tired to even try imagining why it doesn't work with Conspiracy naming rogue. How is that not a rogue entering the battlefield? Help me out here >.<
Posted By: Wraique (5/25/2012 2:33:37 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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