x If you're looking for a specific comment, check the other printings as well.
Player Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.405 / 5  (63 votes)
The player rating is the overall rating for the card taking into account all player rating votes.

 
Popular Comments
Hide Comments
Only show me comments rated:
 stars.
1234 >
For a major wtf moment strap a lure on the same creature that this is on
Posted By: shotoku64 (1/19/2012 7:09:21 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


DO NOT PLAY THIS IN A DRAFT GAME. It's bad, trust me.
Posted By: God_Of_The_Smurfs (9/25/2011 9:19:19 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


more fuel to my wall deck, this is simply lovely
wall of glare will surely cause MANY problems with this
Posted By: Zacklar (9/22/2011 7:06:49 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


It's like Sandskin except its better to use on your own guy instead of the opponents.

Since it give evasion you could try to do the old temporal isolation trick. Put it on your best creature and attack then return the enchantment to your hand somehow (vedalken mastermind, etc.) and you have a constant unblockable creature. Not as good with this card because flyers can still block but it is still an option.
Posted By: Tommy9898 (9/22/2011 9:46:43 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wall of Glare
Posted By: starfox444 (9/24/2011 6:42:39 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I don't know. Maybe there is some aspect I'm missing but I'm very confused by this card, flavorwise. Sure, it makes one creature a nice Wall of Denial but how does 'possessing' your own creature bring that to mind? And 'possessing' an opponent's creature (which I would normally see as an aggressive play, like Mind Control) just makes for an AWFUL pacifism. You cannot argue against that. The flying I get, she is hovering. But how does throwing a floating, unconsciousness girl into a vampire keep her from harm? O_o

So functionally, this is as useful as any other Wall, only you need to give up a creature for it. The Palace Guard combo many have mentioned is pretty neat. As I said, there shouldn't be any case where putting this on an opponent's creature is useful. At most, it just delay's the inevitable if you are on the losing end of board position. And it just makes it even harder to swing in IF you do make a comeback. If you are winning, good j... (see all)
Posted By: OmegaSerris (9/27/2011 11:18:22 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Wall of Nets, because just staving off attackers is lame.
Posted By: Atali (10/4/2011 2:14:25 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Singe: Except that it flies. So that'll draw off maybe half their blockers at best.
Posted By: blindthrall (10/10/2011 10:28:51 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Silent Arbiter
Posted By: roguepariah (4/8/2012 4:02:29 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


White and Green can use Lure effect with this to just draw off the opponent's creatures and leave the rest unblock-able.
Posted By: Singe (10/4/2011 11:29:25 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue