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Slogurk, the Overslime
Slogurk, the Overslime 1GreenBlue (3)
Legendary Creature — Ooze (3/3)

Trample

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.

Remove three +1/+1 counters from Slogurk: Return it to its owner's hand.

When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

Innistrad: Midnight Hunt (Rare)
Slow Motion
Slow Motion 2Blue (3)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay 2.

When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.

Urza's Legacy (Common)
Slumbering Tora
Slumbering Tora 3 (3)
Artifact

2, Discard a Spirit or Arcane card: Slumbering Tora becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.

Betrayers of Kamigawa (Rare)
Sly Spy (Sly Spy (a))
Sly Spy (Sly Spy (a)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.

Unstable (Uncommon)
Sly Spy (Sly Spy (b))
Sly Spy (Sly Spy (b)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (c))
Sly Spy (Sly Spy (c)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player loses a finger until Sly Spy leaves the battlefield. (The finger is chosen by its owner and can't roll dice or touch cards.)

Unstable (Uncommon)
Sly Spy (Sly Spy (d))
Sly Spy (Sly Spy (d)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.)

Unstable (Uncommon)
Sly Spy (Sly Spy (e))
Sly Spy (Sly Spy (e)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.

Unstable (Uncommon)
Sly Spy (Sly Spy (f))
Sly Spy (Sly Spy (f)) 2Black (3)
Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, roll a six-sided die. That player loses life equal to the result.

Unstable (Uncommon)
Smart Ass
Smart Ass 2Blue (3)
Creature — Donkey Wizard (2{1/2}/1)

Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn.

Unhinged (Common)
Smash
Smash 2Red (3)
Instant

Destroy target artifact.

Draw a card.

Tenth Edition (Common)
Other Versions
Apocalypse (Common)
Ravnica: City of Guilds (Common)
Sméagol, Helpful Guide
Sméagol, Helpful Guide 1BlackGreen (3)
Legendary Creature — Halfling Horror (4/2)

At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.

Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.

The Lord of the Rings: Tales of Middle Earth (Rare)
Smelt-Ward Minotaur
Smelt-Ward Minotaur 2Red (3)
Creature — Minotaur Warrior (2/3)

Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.

Guilds of Ravnica (Uncommon)
Smokespew Invoker
Smokespew Invoker 2Black (3)
Creature — Zombie Mutant (3/1)

7Black: Target creature gets -3/-3 until end of turn.

Legions (Common)
Smuggler's Share
Smuggler's Share 2White (3)
Enchantment

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Snake Umbra
Snake Umbra 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Planechase 2012 Edition (Common)
Planechase Anthology (Common)
Commander 2018 (Common)
Ultimate Masters (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Snakeform
Snakeform 2Green or Blue (3)
Instant

Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.

Draw a card.

Ravnica Clue Edition (Common)
Other Versions
Eventide (Common)
Commander 2015 (Common)
Snapping Creeper
Snapping Creeper 2Green (3)
Creature — Plant (2/3)

Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.

Worldwake (Common)
Snapping Voidcraw
Snapping Voidcraw 1GreenBlue (3)
Creature — Eldrazi Turtle (1/3)

Devoid (This card has no color.)

Tap: Add ColorlessColorless.

3Colorless, Tap: Draw a card.

Modern Horizons 3 (Common)
Snapsail Glider
Snapsail Glider 3 (3)
Artifact Creature — Construct (2/2)

Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Snare Tactician
Snare Tactician 2White (3)
Creature — Human Soldier (2/3)

Whenever you cycle a card, tap target creature an opponent controls.

Ikoria: Lair of Behemoths (Common)
Snow Hound
Snow Hound 2White (3)
Creature — Dog (1/1)

1, Tap: Return Snow Hound and target green or blue creature you control to their owner's hand.

Ice Age (Uncommon)
Snowfall
Snowfall 2Blue (3)
Enchantment

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an Island is tapped for mana, its controller may add an additional Blue. If that Island is snow, its controller may add an additional BlueBlue instead. Spend this mana only to pay cumulative upkeep costs.

Ice Age (Common)
So Shiny
So Shiny 2Blue (3)
Enchantment — Aura

Enchant creature

When So Shiny enters the battlefield, if you control a token, tap enchanted creature, then scry 2.

Enchanted creature doesn't untap during its controller's untap step.

Modern Horizons 2 (Common)
Soaring Drake
Soaring Drake 2Blue (3)
Creature — Drake (2/3)

Flying

Dominaria United (Common)
Soaring Show-Off
Soaring Show-Off 2Blue (3)
Creature — Bird Warrior (2/2)

Flying

When Soaring Show-Off enters the battlefield, each player draws a card.

Battlebond (Common)
Social Climber
Social Climber 2Green (3)
Creature — Human Druid (3/2)

Alliance — Whenever another creature enters the battlefield under your control, you gain 1 life.

Streets of New Capenna (Common)
Sokenzan Renegade
Sokenzan Renegade 2Red (3)
Creature — Ogre Samurai Mercenary (3/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

At the beginning of your upkeep, if a player has more cards in hand than each other player, the player who has the most cards in hand gains control of Sokenzan Renegade.

Saviors of Kamigawa (Uncommon)
Sol Grail
Sol Grail 3 (3)
Artifact

As Sol Grail enters the battlefield, choose a color.

Tap: Add one mana of the chosen color.

Masters Edition III (Common)
Other Versions
Alliances (Uncommon)
Soldevi Heretic
Soldevi Heretic 2Blue (3)
Creature — Human Cleric (2/2)

White, Tap: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.

Alliances (Common)
Soldier Replica
Soldier Replica 3 (3)
Artifact Creature — Soldier (1/3)

1White, Sacrifice Soldier Replica: It deals 3 damage to target attacking or blocking creature.

Mirrodin (Common)
Solemn Offering
Solemn Offering 2White (3)
Sorcery

Destroy target artifact or enchantment. You gain 4 life.

Battlebond (Uncommon)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2014 Core Set (Common)
Magic 2015 Core Set (Common)
Solemn Recruit
Solemn Recruit 1WhiteWhite (3)
Creature — Dwarf Warrior (2/2)

Double strike

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Aether Revolt (Rare)
Ikoria Commander (Rare)
Solemnity
Solemnity 2White (3)
Enchantment

Players can't get counters.

Counters can't be put on artifacts, creatures, enchantments, or lands.

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Solfatara
Solfatara 2Red (3)
Instant

Target player can't play lands this turn.

Draw a card at the beginning of the next turn's upkeep.

Visions (Common)
Solitary Camel
Solitary Camel 2White (3)
Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Solitary Confinement
Solitary Confinement 2White (3)
Enchantment

At the beginning of your upkeep, sacrifice Solitary Confinement unless you discard a card.

Skip your draw step.

You have shroud. (You can't be the target of spells or abilities.)

Prevent all damage that would be dealt to you.

Modern Horizons 2 (Rare)
Other Versions
Judgment (Rare)
Solitary Sanctuary
Solitary Sanctuary 2White (3)
Enchantment

When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.

Wilds of Eldraine (Uncommon)
Solstice Zealot
Solstice Zealot 2White (3)
Creature — Rhino Cleric (2/3)

When Solstice Zealot enters the battlefield, you get EnergyEnergy (two energy counters).

Tap, Pay Energy: Tap target creature.

Modern Horizons 3 (Common)
Soltari Champion
Soltari Champion 2White (3)
Creature — Soltari Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Rare)
Soltari Crusader
Soltari Crusader 2White (3)
Creature — Soltari Knight (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1White: Soltari Crusader gets +1/+0 until end of turn.

Tempest (Uncommon)
Soltari Lancer
Soltari Lancer 2White (3)
Creature — Soltari Knight (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Soltari Lancer has first strike as long as it's attacking.

Tempest Remastered (Common)
Other Versions
Tempest (Common)
Soltari Visionary
Soltari Visionary 1WhiteWhite (3)
Creature — Soltari Cleric (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

Exodus (Common)
Solve the Equation
Solve the Equation 2Blue (3)
Sorcery

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Strixhaven: School of Mages (Uncommon)
Somberwald Sage
Somberwald Sage 2Green (3)
Creature — Human Druid (0/1)

Tap: Add three mana of any one color. Spend this mana only to cast creature spells.

Shadows of the Past (Uncommon)
Other Versions
Avacyn Restored (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Song of the Dryads
Song of the Dryads 2Green (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent is a colorless Forest land.

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Commander Anthology (Rare)
Sonic Assault
Sonic Assault 1BlueRed (3)
Instant

Tap target creature. Sonic Assault deals 2 damage to that creature's controller.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Guilds of Ravnica (Common)
Sonic Screwdriver
Sonic Screwdriver 3 (3)
Artifact

Tap: Add one mana of any color.

1, Tap: Untap another target artifact.

2, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

3, Tap: Target creature can't be blocked this turn.

Doctor Who Commander (Uncommon)
Sonic Screwdriver (Sonic Screwdriver (Classic))
Sonic Screwdriver (Sonic Screwdriver (Classic)) 3 (3)
Artifact

Tap: Add one mana of any color.

1, Tap: Untap another target artifact.

2, Tap: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

3, Tap: Target creature can't be blocked this turn.

Doctor Who Commander (Uncommon)
Sonorous Howlbonder
Sonorous Howlbonder 1Black or RedBlack or Red (3)
Creature — Human Warrior (2/2)

Menace

Each creature you control with menace can't be blocked except by three or more creatures.

Ikoria: Lair of Behemoths (Uncommon)
Soot Imp
Soot Imp 1BlackBlack (3)
Creature — Imp (1/2)

Flying

Whenever a player casts a nonblack spell, that player loses 1 life.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Eventide (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Soratami Rainshaper
Soratami Rainshaper 2Blue (3)
Creature — Moonfolk Wizard (2/1)

Flying

3, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Soraya the Falconer
Soraya the Falconer 1WhiteWhite (3)
Legendary Creature — Human (2/2)

Bird creatures get +1/+1.

1White: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Homelands (Rare)
Sorceress Queen
Sorceress Queen 1BlackBlack (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.

Arabian Nights (Uncommon)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Sorin, Imperious Bloodlord
Sorin, Imperious Bloodlord 2Black (3)
Legendary Planeswalker — Sorin (4)

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.

+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.

−3: You may put a Vampire creature card from your hand onto the battlefield.

Core Set 2020 (Mythic Rare)
Sosuke's Summons
Sosuke's Summons 2Green (3)
Sorcery

Create two 1/1 green Snake creature tokens.

Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Soul Barrier
Soul Barrier 2Blue (3)
Enchantment

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay 2.

Ice Age (Uncommon)
Other Versions
Fifth Edition (Common)
Soul Bleed
Soul Bleed 2Black (3)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Magic 2010 (Common)
Soul Burn
Soul Burn Variable Colorless2Black (3)
Sorcery

Spend only black and/or red mana on X.

Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of Black spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

Invasion (Common)
Other Versions
Ice Age (Common)
Soul Channeling
Soul Channeling 2Black (3)
Enchantment — Aura

Enchant creature

Pay 2 life: Regenerate enchanted creature.

Mercadian Masques (Common)
Soul Charmer
Soul Charmer 2White (3)
Creature — Human Rebel (2/2)

Whenever Soul Charmer deals combat damage to a creature, you gain 2 life unless that creature's controller pays 2.

Prophecy (Common)
Soul Kiss
Soul Kiss 2Black (3)
Enchantment — Aura

Enchant creature

Black, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Common)
Soul Link
Soul Link 1WhiteBlack (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

Whenever enchanted creature is dealt damage, you gain that much life.

Apocalypse (Common)
Soul Manipulation
Soul Manipulation 1BlueBlack (3)
Instant

Choose one or both —

• Counter target creature spell.

• Return target creature card from your graveyard to your hand.

Zendikar Rising Commander (Uncommon)
Other Versions
Alara Reborn (Common)
Commander 2013 Edition (Common)
Modern Masters 2017 Edition (Uncommon)
Soul Salvage
Soul Salvage 2Black (3)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Jumpstart (Common)
Other Versions
Dominaria (Common)
Core Set 2020 (Common)
Soul Sculptor
Soul Sculptor 2White (3)
Creature — Human (1/1)

1White, Tap: Target creature becomes an enchantment and loses all abilities until a player casts a creature spell.

Urza's Saga (Rare)
Soul Sear
Soul Sear 2Red (3)
Instant

Soul Sear deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.

Core Set 2021 (Uncommon)
Soul Separator
Soul Separator 3 (3)
Artifact

5, Tap, Sacrifice Soul Separator: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Rare)
Soul Servitude
Soul Servitude 2Black (3)
Instant

Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

Kamigawa: Neon Dynasty Alchemy (Rare)
Soul Shatter
Soul Shatter 2Black (3)
Instant

Each opponent sacrifices a creature or planeswalker with the highest mana value among creatures and planeswalkers they control.

Zendikar Rising (Rare)
Soul Transfer
Soul Transfer 1BlackBlack (3)
Sorcery

Choose one. If you control an artifact and an enchantment as you cast this spell, you may choose both instead.

• Exile target creature or planeswalker.

• Return target creature or planeswalker card from your graveyard to your hand.

Kamigawa: Neon Dynasty (Rare)
Soulcage Fiend
Soulcage Fiend 1BlackBlack (3)
Creature — Demon (3/2)

When Soulcage Fiend dies, each player loses 3 life.

Jumpstart 2022 (Common)
Other Versions
Avacyn Restored (Common)
Soulcoil Viper
Soulcoil Viper 2Black (3)
Creature — Snake (2/3)

Black, Tap, Sacrifice Soulcoil Viper: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan (Uncommon)
Soulherder
Soulherder 1WhiteBlue (3)
Creature — Spirit (1/1)

Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.

At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

Kaldheim Commander (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Soulknife Spy
Soulknife Spy 2Blue (3)
Creature — Elf Rogue (3/2)

Whenever Soulknife Spy deals combat damage to a player, draw a card.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Soulmates (playtest)
Soulmates (playtest) 2Green (3)
Enchantment — — Aura

Enchant two creatures

Enchanted creatures each get +1/+1 and have hexproof.

When one of the enchanted creatures dies, destroy the other.

Mystery Booster (Common)
Soulreaper of Mogis
Soulreaper of Mogis 2Black (3)
Enchantment Creature — Minotaur Shaman (2/3)

2Black, Sacrifice a creature: Draw a card.

Theros Beyond Death (Common)
Soul's Fire
Soul's Fire 2Red (3)
Instant

Target creature you control deals damage equal to its power to any target.

Commander Legends (Common)
Other Versions
Shards of Alara (Common)
Ultimate Masters (Common)
Souls of the Faultless
Souls of the Faultless WhiteBlackBlack (3)
Creature — Spirit (0/4)

Defender (This creature can't attack.)

Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.

Guildpact (Uncommon)
Soulsworn Jury
Soulsworn Jury 2White (3)
Creature — Spirit (1/4)

Defender (This creature can't attack.)

1Blue, Sacrifice Soulsworn Jury: Counter target creature spell.

Dissension (Common)
Sound the Call
Sound the Call 2Green (3)
Sorcery

Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."

Coldsnap (Common)
Souvenir T-Shirt
Souvenir T-Shirt 3 (3)
Artifact — Equipment

Gear Up, sponsored by Wizards of the Coast — As Souvenir T-Shirt enters the battlefield, roll two six-sided dice. For each Magic-branded item you're wearing, roll an additional six-sided die. Choose two of those results.

Equipped creature gets +X/+Y, where X is the first chosen result and Y is the second.

Equip 4

Unfinity (Acorn) (Rare)
Space Marine Scout
Space Marine Scout 2White (3)
Creature — Astartes Scout (2/1)

First strike, vigilance

Concealed Position — When Space Marine Scout enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Warhammer 40,000 Commander (Uncommon)
Spara's Bodyguard
Spara's Bodyguard GreenWhiteBlue (3)
Creature — — Rhino Warrior (3/3)

When Spara's Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains "This creature enters the battlefield with an additional shield counter on it." Otherwise, put a shield counter on Spara's Bodyguard. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

At the beginning of each combat, Spara's Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

Streets of New Capenna Alchemy (Mythic Rare)
Spark Reaper
Spark Reaper 2Black (3)
Creature — Zombie (2/3)

3, Sacrifice a creature or planeswalker: You gain 1 life and draw a card.

Jumpstart 2022 (Common)
Other Versions
War of the Spark (Common)
Innistrad: Midnight Hunt Commander (Common)
Spark Rupture
Spark Rupture 2White (3)
Enchantment

When Spark Rupture enters the battlefield, draw a card.

Each planeswalker with one or more loyalty counters on it loses all abilities and is a creature with power and toughness each equal to the number of loyalty counters on it.

March of the Machine: The Aftermath (Rare)
Sparkhunter Masticore
Sparkhunter Masticore 3 (3)
Artifact Creature — Masticore (3/4)

As an additional cost to cast this spell, discard a card.

Protection from planeswalkers

1: Sparkhunter Masticore deals 1 damage to target planeswalker.

3: Sparkhunter Masticore gains indestructible until end of turn.

Core Set 2021 (Rare)
Sparkshaper Visionary
Sparkshaper Visionary 2Blue (3)
Creature — Human Wizard (0/5)

At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)

Commander Masters (Rare)
Sparkspitter
Sparkspitter 2Red (3)
Creature — Elemental Spellshaper (1/3)

Red, Tap, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."

Ultimate Masters (Common)
Other Versions
Future Sight (Uncommon)
Sparring Golem
Sparring Golem 3 (3)
Artifact Creature — Golem (2/2)

Whenever Sparring Golem becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Invasion (Uncommon)
Sparring Regimen
Sparring Regimen 2White (3)
Enchantment

When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.

Strixhaven: School of Mages (Rare)
Spawnbroker
Spawnbroker 2Blue (3)
Creature — Human Wizard (1/1)

When Spawnbroker enters the battlefield, you may exchange control of target creature you control and target creature with power less than or equal to that creature's power an opponent controls.

Ravnica: City of Guilds (Rare)
Spawnwrithe
Spawnwrithe 2Green (3)
Creature — Elemental (2/2)

Trample

Whenever Spawnwrithe deals combat damage to a player, create a token that's a copy of Spawnwrithe.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Shadowmoor (Rare)
Magic: The Gathering-Commander (Rare)
Spear of Heliod
Spear of Heliod 1WhiteWhite (3)
Legendary Enchantment Artifact

Creatures you control get +1/+1.

1WhiteWhite, Tap: Destroy target creature that dealt damage to you this turn.

Theros (Rare)
Spearpoint Oread
Spearpoint Oread 2Red (3)
Enchantment Creature — Nymph (2/2)

Bestow 5Red (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

First strike

Enchanted creature gets +2/+2 and has first strike.

Theros (Common)
Spectacle Mage
Spectacle Mage 1BlueRed (3)
Creature — Bird Shaman (2/2)

Flying

Instant and sorcery spells you cast with mana value 5 or greater cost 1 less to cast.

Strixhaven: School of Mages (Common)
Spectral Searchlight
Spectral Searchlight 3 (3)
Artifact

Tap: Choose a player. That player adds one mana of any color they choose.

Commander Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Battlebond (Uncommon)
Commander Legends (Common)
Commander 2021 (Uncommon)
Spectral Shepherd
Spectral Shepherd 2White (3)
Creature — Spirit (2/2)

Flying

1Blue: Return target Spirit you control to its owner's hand.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Spectral Shield
Spectral Shield 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2 and can't be the target of spells.

Masters Edition III (Uncommon)
Other Versions
Ice Age (Uncommon)
Spectral Sliver
Spectral Sliver 2Black (3)
Creature — Sliver Spirit (2/2)

All Sliver creatures have "2: This creature gets +1/+1 until end of turn."

Premium Deck Series: Slivers (Uncommon)
Other Versions
Legions (Uncommon)
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