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Streambed Aquitects
Streambed Aquitects 1BlueBlue (3)
Creature — Merfolk Scout (2/3)

Tap: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Tap: Target land becomes an Island until end of turn.

Duel Decks: Merfolk vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Strength Bobblehead
Strength Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Strength of Night
Strength of Night 2Green (3)
Instant

Kicker Black (You may pay an additional Black as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.

Apocalypse (Common)
Strength of the Harvest
Strength of the Harvest 2Green or White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature and/or enchantment you control.

Modern Horizons 3 (Uncommon)
Strider Harness
Strider Harness 3 (3)
Artifact — Equipment

Equipped creature gets +1/+1 and has haste.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Rivals of Ixalan (Common)
Other Versions
Scars of Mirrodin (Common)
Oath of the Gatewatch (Uncommon)
Strixhaven Stadium
Strixhaven Stadium 3 (3)
Artifact

Tap: Add Colorless. Put a point counter on Strixhaven Stadium.

Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium.

Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Strixhaven: School of Mages (Rare)
Stroke of Genius
Stroke of Genius Variable Colorless2Blue (3)
Instant

Target player draws X cards.

March of the Machine Commander (Rare)
Other Versions
Urza's Saga (Rare)
Vintage Masters (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Dominaria Remastered (Rare)
Stroke of Midnight
Stroke of Midnight 2White (3)
Instant

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Wilds of Eldraine (Uncommon)
Stromgald Cabal
Stromgald Cabal 1BlackBlack (3)
Creature — Human Knight (2/2)

Tap, Pay 1 life: Counter target white spell.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Stromkirk Bloodthief
Stromkirk Bloodthief 2Black (3)
Creature — Vampire Rogue (2/2)

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Innistrad: Midnight Hunt (Uncommon)
Stromkirk Captain
Stromkirk Captain 1BlackRed (3)
Creature — Vampire Soldier (2/2)

First strike

Other Vampire creatures you control get +1/+1 and have first strike.

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Commander 2017 (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Stromkirk Occultist
Stromkirk Occultist 2Red (3)
Creature — Vampire Horror (3/2)

Trample

Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.

Madness 1Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Rare)
Commander 2019 (Rare)
Innistrad: Crimson Vow Commander (Rare)
Strong Back
Strong Back 2Green (3)
Enchantment — Aura

Enchant creature

Equip abilities you activate that target enchanted creature cost 3 less to activate.

Aura spells you cast that target enchanted creature cost 3 less to cast.

Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.

Magic The Gathering—Fallout (Rare)
Strongarm Thug
Strongarm Thug 2Black (3)
Creature — Human Mercenary (1/1)

When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.

Mercadian Masques (Uncommon)
Stronghold Assassin
Stronghold Assassin 1BlackBlack (3)
Creature — Phyrexian Zombie Assassin (2/1)

Tap, Sacrifice a creature: Destroy target nonblack creature.

Tempest Remastered (Rare)
Other Versions
Seventh Edition (Rare)
Stronghold (Rare)
Commander 2013 Edition (Rare)
Stronghold Biologist
Stronghold Biologist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target creature spell.

Nemesis (Uncommon)
Stronghold Machinist
Stronghold Machinist 2Blue (3)
Creature — Human Spellshaper (1/1)

BlueBlue, Tap, Discard a card: Counter target noncreature spell.

Nemesis (Uncommon)
Stronghold Rats
Stronghold Rats 2Black (3)
Creature — Rat (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Stronghold Rats deals combat damage to a player, each player discards a card.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Struggle // Survive (Struggle)
Struggle // Survive (Struggle) 2Red (3)
Instant

Struggle deals damage to target creature equal to the number of lands you control.

March of the Machine Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Zendikar Rising Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Stumpsquall Hydra
Stumpsquall Hydra Variable ColorlessGreenGreenGreen (3)
Creature — Hydra (1/1)

When Stumpsquall Hydra enters the battlefield, distribute X +1/+1 counters among it and any number of commanders.

Commander Legends (Rare)
Stunning Strike
Stunning Strike 2Blue (3)
Enchantment — Aura

Flash

Enchant creature

When Stunning Strike enters the battlefield, tap enchanted creature and remove it from combat.

As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.

Commander Legends: Battle for Baldur's Gate (Common)
Stupor
Stupor 2Black (3)
Sorcery

Target opponent discards a card at random, then discards a card.

Time Spiral "Timeshifted" (Special)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
Subira, Tulzidi Caravanner
Subira, Tulzidi Caravanner 2Red (3)
Legendary Creature — Human Shaman (2/3)

Haste

1: Another target creature with power 2 or less can't be blocked this turn.

1Red, Tap, Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.

Commander Masters (Uncommon)
Other Versions
Core Set 2021 (Rare)
Succumb to Temptation
Succumb to Temptation 1BlackBlack (3)
Instant

You draw two cards and you lose 2 life.

Eldritch Moon (Common)
Succumb to the Cold
Succumb to the Cold 2Blue (3)
Instant

Tap one or two target creatures an opponent controls. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Wilds of Eldraine (Uncommon)
Sudden Death
Sudden Death 1BlackBlack (3)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Target creature gets -4/-4 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Sudden Spoiling
Sudden Spoiling 1BlackBlack (3)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Commander 2013 Edition (Rare)
Commander 2014 (Rare)
Suffocating Fumes
Suffocating Fumes 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Suit Up
Suit Up 2Blue (3)
Instant

Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5.

Draw a card.

Kamigawa: Neon Dynasty (Common)
Sulfur Elemental
Sulfur Elemental 2Red (3)
Creature — Elemental (3/2)

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

White creatures get +1/-1.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Sulfuric Vortex
Sulfuric Vortex 1RedRed (3)
Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Dominaria Remastered (Rare)
Other Versions
Scourge (Rare)
Duel Decks: Sorin vs. Tibalt (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Eternal Masters (Rare)
Sultai Ascendancy
Sultai Ascendancy BlackGreenBlue (3)
Enchantment

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Khans of Tarkir (Rare)
Sultai Banner
Sultai Banner 3 (3)
Artifact

Tap: Add Black, Green, or Blue.

BlackGreenBlue, Tap, Sacrifice Sultai Banner: Draw a card.

Khans of Tarkir (Common)
Sultai Charm
Sultai Charm BlackGreenBlue (3)
Instant

Choose one —

• Destroy target monocolored creature.

• Destroy target artifact or enchantment.

• Draw two cards, then discard a card.

Dominaria United Commander (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Commander 2019 (Uncommon)
Sultai Runemark
Sultai Runemark 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)

Fate Reforged (Common)
Sunbird Standard
Sunbird Standard 3 (3)
Artifact

Tap: Add one mana of any color.

Craft with one or more 5 (5, Exile this artifact, Exile one or more other permanents you control and/or cards from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Sundering Eruption
Sundering Eruption 2Red (3)
Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.

Modern Horizons 3 (Uncommon)
Sundering Vitae
Sundering Vitae 2Green (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Destroy target artifact or enchantment.

Modern Masters 2015 Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Sunfire Balm
Sunfire Balm 2White (3)
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

Cycling 1White (1White, Discard this card: Draw a card.)

When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.

Onslaught (Uncommon)
Sunforger
Sunforger 3 (3)
Artifact — Equipment

Equipped creature gets +4/+0.

RedWhite, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.

Equip 3

Commander Legends (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2016 (Rare)
Double Masters (Rare)
Sunfrill Imitator
Sunfrill Imitator 2Green (3)
Creature — Dinosaur (3/3)

Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.

The Lost Caverns of Ixalan Commander (Rare)
Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Sungold Barrage
Sungold Barrage 2White (3)
Instant

Destroy target creature with toughness 4 or greater.

Innistrad: Midnight Hunt (Common)
Sunrise Cavalier
Sunrise Cavalier 1RedWhite (3)
Creature — Human Knight (3/3)

Trample, haste

If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield.

Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.

Innistrad: Midnight Hunt (Uncommon)
Sunscape Battlemage
Sunscape Battlemage 2White (3)
Creature — Human Wizard (2/2)

Kicker 1Green and/or 2Blue (You may pay an additional 1Green and/or 2Blue as you cast this spell.)

When Sunscape Battlemage enters the battlefield, if it was kicked with its 1Green kicker, destroy target creature with flying.

When Sunscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, draw two cards.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Sunscourge Champion
Sunscourge Champion 2White (3)
Creature — Human Wizard (2/3)

When Sunscourge Champion enters the battlefield, you gain life equal to its power.

Eternalize—2WhiteWhite, Discard a card. (2WhiteWhite, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Sunseed Nurturer
Sunseed Nurturer 2White (3)
Creature — Human Druid Wizard (1/1)

At the beginning of your end step, if you control a creature with power 5 or greater, you may gain 2 life.

Tap: Add Colorless.

Shards of Alara (Uncommon)
Sunspire Griffin
Sunspire Griffin 1WhiteWhite (3)
Creature — Griffin (2/3)

Flying

Return to Ravnica (Common)
Sunstone
Sunstone 3 (3)
Artifact

2, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.

Ice Age (Uncommon)
Suntouched Myr
Suntouched Myr 3 (3)
Artifact Creature — Myr (0/0)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Planechase (Common)
Other Versions
Fifth Dawn (Common)
Super Secret Tech
Super Secret Tech 3 (3)
Artifact

Premium spells cost 1 less to cast.

Premium creatures get +1/+1.

Unhinged (Special)
Super-Duper Death Ray
Super-Duper Death Ray 2Red (3)
Instant

Trample (This spell can deal excess damage to its target's controller.)

Super-Duper Death Ray deals 4 damage to target creature.

Unsanctioned (Uncommon)
Other Versions
Unstable (Uncommon)
Supply // Demand (Supply)
Supply // Demand (Supply) Variable ColorlessGreenWhite (2)
Sorcery

Create X 1/1 green Saproling creature tokens.

Dissension (Uncommon)
Supply Drop
Supply Drop 3 (3)
Artifact

Flash

When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn.

4, Tap, Sacrifice Supply Drop: Draw a card.

The Brothers' War (Common)
Suppress
Suppress 2Black (3)
Sorcery

Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.

Apocalypse (Uncommon)
Supreme Will
Supreme Will 2Blue (3)
Instant

Choose one —

• Counter target spell unless its controller pays 3.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Game Night: Free-For-All (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander Legends (Uncommon)
Amonkhet Remastered (Uncommon)
Suq'Ata Assassin
Suq'Ata Assassin 1BlackBlack (3)
Creature — Human Assassin (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. <I>(A player with ten or more poison counters loses the game.)</I>

Visions (Uncommon)
Suq'Ata Firewalker
Suq'Ata Firewalker 1BlueBlue (3)
Creature — Human Wizard (0/1)

Suq'Ata Firewalker can't be the target of red spells or abilities from red sources.

Tap: Suq'Ata Firewalker deals 1 damage to any target.

Mirage (Uncommon)
Suq'Ata Lancer
Suq'Ata Lancer 2Red (3)
Creature — Human Knight (2/2)

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Dominaria Remastered (Common)
Other Versions
Visions (Common)
Time Spiral "Timeshifted" (Special)
Surging Might
Surging Might 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)

Coldsnap (Common)
Surging Sentinels
Surging Sentinels 2White (3)
Creature — Human Soldier (2/1)

First strike

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)

Coldsnap (Common)
Surprise Party
Surprise Party 2White (3)
Enchantment

When Surprise Party enters the battlefield, yell "Surprise" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast Surprise Party, and that weren't spotted by an opponent before you cast Surprise Party.

Robots you control get +1/+0 and have vigilance.

Unfinity (Acorn) (Rare)
Surrakar Spellblade
Surrakar Spellblade 1BlueBlue (3)
Creature — Surrakar (2/1)

Whenever you cast an instant or sorcery spell, you may put a charge counter on Surrakar Spellblade.

Whenever Surrakar Spellblade deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

Modern Masters 2015 Edition (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Survival Cache
Survival Cache 2White (3)
Sorcery

You gain 2 life. Then if you have more life than an opponent, draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2013 Edition (Uncommon)
Struggle // Survive (Survive)
Struggle // Survive (Survive) 1Green (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their graveyard into their library.

March of the Machine Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Zendikar Rising Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Survive the Night
Survive the Night 2White (3)
Instant

Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows over Innistrad (Common)
Survivor of the Unseen
Survivor of the Unseen 2Blue (3)
Creature — Human Wizard (2/1)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Tap: Draw two cards, then put a card from your hand on top of your library.

Coldsnap (Common)
Svella, Ice Shaper
Svella, Ice Shaper 1RedGreen (3)
Legendary Snow Creature — Troll Warrior (2/4)

3, Tap: Create a colorless snow artifact token named Icy Manalith with "Tap: Add one mana of any color."

6RedGreen, Tap: Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Kaldheim (Uncommon)
Svyelun of Sea and Sky
Svyelun of Sea and Sky 1BlueBlue (3)
Legendary Creature — Merfolk God (3/4)

Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk.

Whenever Svyelun attacks, draw a card.

Other Merfolk you control have ward 1. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Jumpstart 2022 (Mythic Rare)
Swaggering Corsair
Swaggering Corsair 2Red (3)
Creature — Human Pirate (2/2)

Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn.

Jumpstart 2022 (Common)
Other Versions
Rivals of Ixalan (Common)
Swarm Surge
Swarm Surge 2Black (3)
Sorcery

Devoid (This card has no color.)

Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

Battle for Zendikar (Common)
Swarming of Moria
Swarming of Moria 2Red (3)
Sorcery

Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Swashbuckler Extraordinaire
Swashbuckler Extraordinaire 2Red (3)
Creature — Dragon Rogue Warrior (2/2)

When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Swat
Swat 1BlackBlack (3)
Instant

Destroy target creature with power 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Onslaught (Common)
Other Versions
Urza's Legacy (Common)
Sweep Away
Sweep Away 2Blue (3)
Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

Jumpstart (Common)
Other Versions
Oath of the Gatewatch (Common)
Two-Handed Axe (Sweeping Cleave)
Two-Handed Axe (Sweeping Cleave) 1Red (2)
Instant — Adventure

Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Sweettooth Witch
Sweettooth Witch 2Black (3)
Creature — Human Warlock (3/2)

When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

2, Sacrifice a Food: Target player loses 2 life.

Wilds of Eldraine (Common)
Sweltering Suns
Sweltering Suns 1RedRed (3)
Sorcery

Sweltering Suns deals 3 damage to each creature.

Cycling 3 (3, Discard this card: Draw a card.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Murderous Rider (Swift End)
Murderous Rider (Swift End) 1BlackBlack (3)
Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Swift Warden
Swift Warden 1GreenGreen (3)
Creature — Merfolk Warrior (3/3)

Flash

When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Rivals of Ixalan (Uncommon)
Swimmer in Nightmares
Swimmer in Nightmares 2Blue (3)
Creature — Nightmare Merfolk (1/4)

Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.

Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.

Theros Beyond Death (Uncommon)
Swindler's Scheme
Swindler's Scheme 2Blue (3)
Enchantment

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

Streets of New Capenna Commander (Rare)
Sword of Body and Mind
Sword of Body and Mind 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

Historic Anthology 4 (Mythic Rare)
Other Versions
From the Vault: Relics (Mythic Rare)
Scars of Mirrodin (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Dungeons & Dragons
Sword of Dungeons & Dragons 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.

Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.

Equip 2

Unsanctioned (Mythic Rare)
Other Versions
Unstable (Mythic Rare)
Sword of Feast and Famine
Sword of Feast and Famine 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Modern Event Deck 2014 (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Fire and Ice
Sword of Fire and Ice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Forge and Frontier
Sword of Forge and Frontier 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from green.

Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.

Equip 2

Phyrexia: All Will Be One (Mythic Rare)
Sword of Hearth and Home
Sword of Hearth and Home 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from white.

Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.

Equip 2

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sword of Light and Shadow
Sword of Light and Shadow 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Once and Future
Sword of Once and Future 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Equip 2

March of the Machine (Mythic Rare)
Sword of Sinew and Steel
Sword of Sinew and Steel 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from red.

Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.

Equip 2

Modern Horizons (Mythic Rare)
Sword of Truth and Justice
Sword of Truth and Justice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip 2

Modern Horizons (Mythic Rare)
Sword of Vengeance
Sword of Vengeance 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip 3

Game Night: Free-For-All (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Commander Legends (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Sword of War and Peace
Sword of War and Peace 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Wealth and Power
Sword of Wealth and Power 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries.

Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Equip 2

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Sword-Point Diplomacy
Sword-Point Diplomacy 2Black (3)
Sorcery

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Ixalan (Rare)
Sworn Companions
Sworn Companions 2White (3)
Sorcery

Create two 1/1 white Soldier creature tokens with lifelink.

Guilds of Ravnica (Common)
Sydri, Galvanic Genius
Sydri, Galvanic Genius WhiteBlueBlack (3)
Legendary Creature — Human Artificer (2/2)

Blue: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.

WhiteBlack: Target artifact creature gains deathtouch and lifelink until end of turn.

Commander 2016 (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Sylvan Awakening
Sylvan Awakening 2Green (3)
Sorcery

Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.

Dominaria (Rare)
Sylvan Brushstrider
Sylvan Brushstrider 2Green (3)
Creature — Beast (3/2)

When Sylvan Brushstrider enters the battlefield, you gain 2 life.

Jumpstart (Common)
Other Versions
Ravnica Allegiance (Common)
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