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Swaggering Corsair
Swaggering Corsair 2Red (3)
Creature — Human Pirate (2/2)

Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn.

Jumpstart 2022 (Common)
Other Versions
Rivals of Ixalan (Common)
Swarm Surge
Swarm Surge 2Black (3)
Sorcery

Devoid (This card has no color.)

Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

Battle for Zendikar (Common)
Swarming of Moria
Swarming of Moria 2Red (3)
Sorcery

Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Swashbuckler Extraordinaire
Swashbuckler Extraordinaire 2Red (3)
Creature — Dragon Rogue Warrior (2/2)

When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Swat
Swat 1BlackBlack (3)
Instant

Destroy target creature with power 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Onslaught (Common)
Other Versions
Urza's Legacy (Common)
Sweep Away
Sweep Away 2Blue (3)
Instant

Return target creature to its owner's hand. If that creature is attacking, you may put it on top of its owner's library instead.

Jumpstart (Common)
Other Versions
Oath of the Gatewatch (Common)
Two-Handed Axe (Sweeping Cleave)
Two-Handed Axe (Sweeping Cleave) 1Red (2)
Instant — Adventure

Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Sweettooth Witch
Sweettooth Witch 2Black (3)
Creature — Human Warlock (3/2)

When Sweettooth Witch enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

2, Sacrifice a Food: Target player loses 2 life.

Wilds of Eldraine (Common)
Sweltering Suns
Sweltering Suns 1RedRed (3)
Sorcery

Sweltering Suns deals 3 damage to each creature.

Cycling 3 (3, Discard this card: Draw a card.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Murderous Rider (Swift End)
Murderous Rider (Swift End) 1BlackBlack (3)
Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Swift Warden
Swift Warden 1GreenGreen (3)
Creature — Merfolk Warrior (3/3)

Flash

When Swift Warden enters the battlefield, target Merfolk you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Rivals of Ixalan (Uncommon)
Swimmer in Nightmares
Swimmer in Nightmares 2Blue (3)
Creature — Nightmare Merfolk (1/4)

Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard.

Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.

Theros Beyond Death (Uncommon)
Swindler's Scheme
Swindler's Scheme 2Blue (3)
Enchantment

Whenever an opponent casts a spell from their hand, you may reveal the top card of your library. If it shares a card type with that spell, counter that spell and that opponent may cast the revealed card without paying its mana cost.

Streets of New Capenna Commander (Rare)
Sword of Body and Mind
Sword of Body and Mind 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

Historic Anthology 4 (Mythic Rare)
Other Versions
From the Vault: Relics (Mythic Rare)
Scars of Mirrodin (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sword of Dungeons & Dragons
Sword of Dungeons & Dragons 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.

Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.

Equip 2

Unsanctioned (Mythic Rare)
Other Versions
Unstable (Mythic Rare)
Sword of Feast and Famine
Sword of Feast and Famine 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Modern Event Deck 2014 (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Fire and Ice
Sword of Fire and Ice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Forge and Frontier
Sword of Forge and Frontier 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from green.

Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.

Equip 2

Phyrexia: All Will Be One (Mythic Rare)
Sword of Hearth and Home
Sword of Hearth and Home 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from white.

Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.

Equip 2

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sword of Light and Shadow
Sword of Light and Shadow 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Modern Masters (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Once and Future
Sword of Once and Future 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from blue and from black.

Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Equip 2

March of the Machine (Mythic Rare)
Sword of Sinew and Steel
Sword of Sinew and Steel 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from red.

Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.

Equip 2

Modern Horizons (Mythic Rare)
Sword of Truth and Justice
Sword of Truth and Justice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip 2

Modern Horizons (Mythic Rare)
Sword of Vengeance
Sword of Vengeance 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip 3

Game Night: Free-For-All (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2014 (Rare)
Commander 2015 (Rare)
Commander 2017 (Rare)
Commander Legends (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Sword of War and Peace
Sword of War and Peace 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip 2

Double Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Sword of Wealth and Power
Sword of Wealth and Power 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries.

Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Equip 2

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Sword-Point Diplomacy
Sword-Point Diplomacy 2Black (3)
Sorcery

Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.

Ixalan (Rare)
Sworn Companions
Sworn Companions 2White (3)
Sorcery

Create two 1/1 white Soldier creature tokens with lifelink.

Guilds of Ravnica (Common)
Sydri, Galvanic Genius
Sydri, Galvanic Genius WhiteBlueBlack (3)
Legendary Creature — Human Artificer (2/2)

Blue: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.

WhiteBlack: Target artifact creature gains deathtouch and lifelink until end of turn.

Commander 2016 (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Sylvan Awakening
Sylvan Awakening 2Green (3)
Sorcery

Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.

Dominaria (Rare)
Sylvan Brushstrider
Sylvan Brushstrider 2Green (3)
Creature — Beast (3/2)

When Sylvan Brushstrider enters the battlefield, you gain 2 life.

Jumpstart (Common)
Other Versions
Ravnica Allegiance (Common)
Sylvan Shepherd
Sylvan Shepherd 2Green (3)
Creature — Human Druid (2/3)

Vigilance

Whenever Sylvan Shepherd attacks, roll a d20.

1–9 | You gain 1 life.

10–19 | You gain 2 life.

20 | You gain 5 life.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Sylvia Brightspear
Sylvia Brightspear 2White (3)
Legendary Creature — Human Knight (2/2)

Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.)

Double strike

Dragons your team controls have double strike.

Battlebond (Rare)
Sylvok Replica
Sylvok Replica 3 (3)
Artifact Creature — Shaman (1/3)

Green, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.

Scars of Mirrodin (Common)
Symbiotic Deployment
Symbiotic Deployment 2Green (3)
Enchantment

Skip your draw step.

1, Tap two untapped creatures you control: Draw a card.

Apocalypse (Rare)
Symbol of Unsummoning
Symbol of Unsummoning 2Blue (3)
Sorcery

Return target creature to its owner's hand.

Draw a card.

Masters Edition IV (Common)
Other Versions
Portal (Common)
Synapse Necromage
Synapse Necromage 2Black (3)
Creature — Fungus Wizard (3/1)

When Synapse Necromage dies, create two 1/1 black Fungus creature tokens with "This creature can't block."

The Lost Caverns of Ixalan (Uncommon)
Synchronized Strike
Synchronized Strike 2Green (3)
Instant

Untap up to two target creatures. They each get +2/+2 until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Synod Artificer
Synod Artificer 2Blue (3)
Creature — Vedalken Artificer (1/2)

Variable Colorless, Tap: Tap X target noncreature artifacts.

Variable Colorless, Tap: Untap X target noncreature artifacts.

Darksteel (Rare)
Synth Eradicator
Synth Eradicator 2Red (3)
Artifact Creature — Synth Soldier (3/3)

Haste

Whenever Synth Eradicator attacks, exile the top card of your library. You may get EnergyEnergy (two energy counters). If you don't, you may play that card this turn.

Tap, Pay EnergyEnergyEnergy: Synth Eradicator deals 3 damage to any target.

Magic The Gathering—Fallout (Rare)
Syphon Essence
Syphon Essence 2Blue (3)
Instant

Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Syphon Life
Syphon Life 1BlackBlack (3)
Sorcery

Target player loses 2 life and you gain 2 life.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Modern Masters (Common)
Other Versions
Eventide (Uncommon)
Syphon Sliver
Syphon Sliver 2Black (3)
Creature — Sliver (2/2)

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Commander Masters (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Syphon Soul
Syphon Soul 2Black (3)
Sorcery

Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Classic Sixth Edition (Common)
Legends (Common)
Onslaught (Common)
Battle Royale Box Set (Common)
Planechase (Common)
Taborax, Hope's Demise
Taborax, Hope's Demise 2Black (3)
Legendary Creature — Demon Cleric (2/2)

Flying

Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.

Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.

Commander Masters (Uncommon)
Other Versions
Zendikar Rising (Rare)
Tail Slash
Tail Slash 2Red (3)
Instant

Target creature you control deals damage equal to its power to target creature you don't control.

Dragons of Tarkir (Common)
Tainted Observer
Tainted Observer 1GreenBlue (3)
Creature — Phyrexian Bird (2/3)

Flying

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Whenever another creature enters the battlefield under your control, you may pay 2. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Phyrexia: All Will Be One (Uncommon)
Tainted Remedy
Tainted Remedy 2Black (3)
Enchantment

If an opponent would gain life, that player loses that much life instead.

Magic Origins (Rare)
Tainted Sigil
Tainted Sigil 1WhiteBlack (3)
Artifact

Tap, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)

Alara Reborn (Uncommon)
Tainted Well
Tainted Well 2Black (3)
Enchantment — Aura

Enchant land

When Tainted Well enters the battlefield, draw a card.

Enchanted land is a Swamp.

Invasion (Common)
Tajic, Legion's Edge
Tajic, Legion's Edge 1RedWhite (3)
Legendary Creature — Human Soldier (3/2)

Haste

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Prevent all noncombat damage that would be dealt to other creatures you control.

RedWhite: Tajic, Legion's Edge gains first strike until end of turn.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Rare)
Tajuru Archer
Tajuru Archer 2Green (3)
Creature — Elf Archer Ally (1/2)

Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.

Duel Decks: Zendikar vs. Eldrazi (Uncommon)
Other Versions
Zendikar (Uncommon)
Tajuru Snarecaster
Tajuru Snarecaster 2Green (3)
Creature — Elf Rogue (1/4)

Reach

Zendikar Rising (Common)
Tajuru Stalwart
Tajuru Stalwart 2Green (3)
Creature — Elf Scout Ally (0/1)

Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

Battle for Zendikar (Common)
Give // Take (Take)
Give // Take (Take) 2Blue (3)
Sorcery

Remove all +1/+1 counters from target creature you control. Draw that many cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Take for a Ride
Take for a Ride 2Red (3)
Sorcery

Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Spellscorn Coven (Take It Back)
Spellscorn Coven (Take It Back) 2Blue (3)
Instant — Adventure

Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Takenuma Bleeder
Takenuma Bleeder 2Black (3)
Creature — Ogre Shaman (3/3)

Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.

Jumpstart 2022 (Common)
Other Versions
Betrayers of Kamigawa (Common)
Talas Warrior
Talas Warrior 1BlueBlue (3)
Creature — Human Pirate Warrior (2/2)

Talas Warrior can't be blocked.

Portal Second Age (Rare)
Talion's Messenger
Talion's Messenger 2Blue (3)
Creature — Faerie Noble (1/3)

Flying

Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.

Wilds of Eldraine (Rare)
Tallyman of Nurgle
Tallyman of Nurgle 2Black (3)
Creature — Astartes Warrior (2/3)

Lifelink

The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.

Warhammer 40,000 Commander (Rare)
Talon Trooper
Talon Trooper 1WhiteBlue (3)
Creature — Bird Scout (2/3)

Flying

Modern Masters 2017 Edition (Common)
Other Versions
Alara Reborn (Common)
Tamanoa
Tamanoa RedGreenWhite (3)
Creature — Spirit (2/4)

Whenever a noncreature source you control deals damage, you gain that much life.

Coldsnap (Rare)
Tameshi, Reality Architect
Tameshi, Reality Architect 2Blue (3)
Legendary Creature — Moonfolk Wizard (2/3)

Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn.

Variable ColorlessWhite, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

Kamigawa: Neon Dynasty (Rare)
Tamiyo's Logbook
Tamiyo's Logbook 2Blue (3)
Artifact

5Blue, Tap: Draw a card. This ability costs 1 less to activate for each other artifact you control.

Phyrexia: All Will Be One (Uncommon)
Tandem Lookout
Tandem Lookout 2Blue (3)
Creature — Human Scout (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Tandem Takedown
Tandem Takedown 1GreenGreen (3)
Instant

Up to two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to another target creature, planeswalker, or battle.

March of the Machine (Uncommon)
Tangle Wire
Tangle Wire 3 (3)
Artifact

Fading 4 <I>(This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.

From the Vault: Twenty (Mythic Rare)
Other Versions
Nemesis (Rare)
Tangleroot
Tangleroot 3 (3)
Artifact

Whenever a player casts a creature spell, that player adds Green.

Mirrodin (Rare)
Tanglespan Lookout
Tanglespan Lookout 2Green (3)
Creature — Satyr (2/3)

Whenever an Aura enters the battlefield under your control, draw a card.

Wilds of Eldraine (Uncommon)
Tanglewalker
Tanglewalker 2Green (3)
Creature — Dryad (2/2)

Each creature you control can't be blocked as long as defending player controls an artifact land.

Darksteel (Uncommon)
Taoist Hermit
Taoist Hermit 2Green (3)
Creature — Human Mystic (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Portal Three Kingdoms (Uncommon)
Taoist Mystic
Taoist Mystic 2Green (3)
Creature — Human Mystic (2/2)

Taoist Mystic can't be blocked by creatures with horsemanship.

Portal Three Kingdoms (Rare)
Tar Pit Warrior
Tar Pit Warrior 2Black (3)
Creature — Cyclops Warrior (3/4)

When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.

Beatdown Box Set (Common)
Other Versions
Visions (Common)
Tar Snare
Tar Snare 2Black (3)
Instant

Target creature gets -3/-2 until end of turn.

Oath of the Gatewatch (Common)
Taranika, Akroan Veteran
Taranika, Akroan Veteran 1WhiteWhite (3)
Legendary Creature — Human Soldier (3/3)

Vigilance

Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.

Jumpstart 2022 (Rare)
Other Versions
Theros Beyond Death (Rare)
Tasha's Hideous Laughter
Tasha's Hideous Laughter 1BlueBlue (3)
Sorcery

Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more.

Adventures in the Forgotten Realms (Rare)
Task Force
Task Force 2White (3)
Creature — Human Rebel (1/3)

Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn.

Jumpstart 2022 (Common)
Other Versions
Mercadian Masques (Common)
Task Mage Assembly
Task Mage Assembly 2Red (3)
Enchantment

When there are no creatures on the battlefield, sacrifice Task Mage Assembly.

2: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.

Prophecy (Rare)
Tato Farmer
Tato Farmer 2Green (3)
Creature — Zombie Mutant Peasant (1/4)

Landfall — Whenever a land enters the battlefield under your control, you may get two rad counters.

Tap: Put target land card in a graveyard that was milled this turn onto the battlefield under your control tapped.

Magic The Gathering—Fallout (Rare)
Tatsunari, Toad Rider
Tatsunari, Toad Rider 2Black (3)
Legendary Creature — Human Ninja (3/3)

Whenever you cast an enchantment spell, if you don't control a creature named Keimi, create Keimi, a legendary 3/3 black and green Frog creature token with "Whenever you cast an enchantment spell, each opponent loses 1 life and you gain 1 life."

1Green or Blue: Tatsunari, Toad Rider and target Frog you control can't be blocked this turn except by creatures with flying or reach.

Kamigawa: Neon Dynasty (Rare)
Tatterkite
Tatterkite 3 (3)
Artifact Creature — Scarecrow (2/1)

Flying

Tatterkite can't have counters put on it.

Shadowmoor (Uncommon)
Tattermunge Duo
Tattermunge Duo 2Red or Green (3)
Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.

Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Shadowmoor (Common)
Tattoo Ward
Tattoo Ward 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from enchantments. This effect doesn't remove Tattoo Ward.

Sacrifice Tattoo Ward: Destroy target enchantment.

Odyssey (Uncommon)
Tatyova, Steward of Tides
Tatyova, Steward of Tides GreenGreenBlue (3)
Legendary Creature — Merfolk Druid (3/3)

Land creatures you control have flying.

Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.

Dominaria United (Uncommon)
Taunting Arbormage
Taunting Arbormage 2Green (3)
Creature — Elf Wizard (2/3)

Kicker 3 (You may pay an additional 3 as you cast this spell.)

When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.

Zendikar Rising (Uncommon)
Taunting Challenge
Taunting Challenge 1GreenGreen (3)
Sorcery

All creatures able to block target creature this turn do so.

Portal Three Kingdoms (Rare)
Taurean Mauler
Taurean Mauler 2Red (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Morningtide (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Tavern Brawler
Tavern Brawler 2Red (3)
Legendary Enchantment — Background

Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."

Commander Legends: Battle for Baldur's Gate (Common)
Tazeem Raptor
Tazeem Raptor 2White (3)
Creature — Bird (2/2)

Flying

When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.

Zendikar Rising (Common)
Tazri, Stalwart Survivor
Tazri, Stalwart Survivor 2White (3)
Legendary Creature — Human Warrior (3/3)

Each creature you control has "Tap: Add one mana of any of this creature's colors. Spend this mana only to activate an ability of a creature. Activate only if this creature has another activated ability."

WhiteBlueBlackRedGreen, Tap: Mill five cards. Put all creature cards with activated abilities that aren't mana abilities from among the milled cards into your hand.

March of the Machine: The Aftermath (Rare)
Teachings of the Archaics
Teachings of the Archaics 2Blue (3)
Sorcery — Lesson

If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.

Strixhaven: School of Mages (Rare)
Team Spirit
Team Spirit 2Green (3)
Instant

Creatures target player's team controls get +1/+1 until end of turn.

Unglued (Common)
Tectonic Instability
Tectonic Instability 2Red (3)
Enchantment

Whenever a land enters the battlefield, tap all lands its controller controls.

Invasion (Rare)
Teferi, Time Raveler
Teferi, Time Raveler 1WhiteBlue (3)
Legendary Planeswalker — Teferi (4)

Each opponent can cast spells only any time they could cast a sorcery.

+1: Until your next turn, you may cast sorcery spells as though they had flash.

−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Ravnica Remastered (Mythic Rare)
Other Versions
War of the Spark (Rare)
Teferi's Care
Teferi's Care 2White (3)
Enchantment

White, Sacrifice an enchantment: Destroy target enchantment.

3BlueBlue: Counter target enchantment spell.

Invasion (Uncommon)
Teferi's Drake
Teferi's Drake 2Blue (3)
Creature — Drake (3/2)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Common)
Teferi's Honor Guard
Teferi's Honor Guard 2White (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

BlueBlue: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Visions (Uncommon)
Teferi's Imp
Teferi's Imp 2Blue (3)
Creature — Imp (1/1)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Teferi's Imp phases out, discard a card.

Whenever Teferi's Imp phases in, draw a card.

Mirage (Rare)
Teferi's Protection
Teferi's Protection 2White (3)
Instant

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)

Exile Teferi's Protection.

Double Masters 2022 (Rare)
Other Versions
Commander 2017 (Rare)
Secret Lair Drop (Rare)
Strixhaven Mystical Archive (Mythic Rare)
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