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Arcbound Overseer
Arcbound Overseer 8 (8)
Artifact Creature — Golem (0/0)

At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.

Modular 6 (This enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Rare)
Arcbound Ravager
Arcbound Ravager 2 (2)
Artifact Creature — Beast (0/0)

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Darksteel (Rare)
Ashcoat Bear
Ashcoat Bear 1Green (2)
Creature — Bear (2/2)

Flash (You may cast this spell any time you could cast an instant.)

Time Spiral (Common)
Balthor the Defiled
Balthor the Defiled 2BlackBlack (4)
Legendary Creature — Zombie Dwarf (2/2)

Minion creatures get +1/+1.

BlackBlackBlack, Exile Balthor the Defiled: Each player returns all black and all red creature cards from his or her graveyard to the battlefield.

Judgment (Rare)
Barbarian Riftcutter
Barbarian Riftcutter 4Red (5)
Creature — Human Barbarian (3/3)

Red, Sacrifice Barbarian Riftcutter: Destroy target land.

Ravnica: City of Guilds (Common)
Barbed Field
Barbed Field 2RedRed (4)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: This land deals 1 damage to target creature or player."

Prophecy (Uncommon)
Battered Golem
Battered Golem 3 (3)
Artifact Creature — Golem (3/2)

Battered Golem doesn't untap during your untap step.

Whenever an artifact enters the battlefield, you may untap Battered Golem.

Fifth Dawn (Common)
Big Game Hunter
Big Game Hunter 1BlackBlack (3)
Creature — Human Rebel Assassin (1/1)

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.

Madness Black (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Planar Chaos (Uncommon)
Blind Creeper
Blind Creeper 1Black (2)
Creature — Zombie Beast (3/3)

Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.

Fifth Dawn (Common)
Blockade Runner
Blockade Runner 3Blue (4)
Creature — Merfolk (2/2)

Blue: Blockade Runner can't be blocked this turn.

Mercadian Masques (Common)
Boa Constrictor
Boa Constrictor 4Green (5)
Creature — Snake (3/3)

Tap: Boa Constrictor gets +3/+3 until end of turn.

Mercadian Masques (Uncommon)
Bog Imp
Bog Imp 1Black (2)
Creature — Imp (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Ninth Edition (Common)
Other Versions
Eighth Edition (Common)Seventh Edition (Common)
Bog Raiders
Bog Raiders 2Black (3)
Creature — Zombie (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Magic 2011 (Common)
Other Versions
Starter 1999 (Common)Urza's Saga (Common)
Bramble Creeper
Bramble Creeper 4Green (5)
Creature — Elemental (0/3)

Whenever Bramble Creeper attacks, it gets +5/+0 until end of turn.

Magic 2010 (Common)
Breaking Wave
Breaking Wave 2BlueBlue (4)
Sorcery

You may cast Breaking Wave any time you could cast an instant if you pay 2 more to cast it.

Simultaneously untap all tapped creatures and tap all untapped creatures.

Invasion (Rare)
Briarberry Cohort
Briarberry Cohort 1Blue (2)
Creature — Faerie Soldier (1/1)

Flying

Briarberry Cohort gets +1/+1 as long as you control another blue creature.

Shadowmoor (Common)
Bringer of the Black Dawn
Bringer of the Black Dawn 7BlackBlack (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay Bringer of the Black Dawn's mana cost.

Trample

At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.

Fifth Dawn (Rare)
Brontotherium
Brontotherium 4GreenGreen (6)
Creature — Beast (5/3)

Trample

Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Uncommon)
Call for Blood
Call for Blood 4Black (5)
Instant — Arcane

As an additional cost to cast Call for Blood, sacrifice a creature.

Target creature gets -X/-X until end of turn, where X is the sacrificed creature's power.

Betrayers of Kamigawa (Common)
XXCall of the Herd (Call of the Herd)
XXCall of the Herd (Call of the Herd) 2Green (3)
Sorcery

Put a 3/3 green Elephant creature token onto the battlefield.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral "Timeshifted" (Special)
Other Versions
Odyssey (Rare)
Cateran Kidnappers
Cateran Kidnappers 2BlackBlack (4)
Creature — Human Mercenary (4/2)

3, Tap: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Mercadian Masques (Uncommon)
Cateran Persuader
Cateran Persuader BlackBlack (2)
Creature — Human Mercenary (2/1)

1, Tap: Search your library for a Mercenary permanent card with converted mana cost 1 or less and put it onto the battlefield. Then shuffle your library.

Mercadian Masques (Common)
Cateran Slaver
Cateran Slaver 4BlackBlack (6)
Creature — Horror Mercenary (5/5)

Swampwalk

5, Tap: Search your library for a Mercenary permanent card with converted mana cost 5 or less and put it onto the battlefield. Then shuffle your library.

Mercadian Masques (Rare)
Cathartic Adept
Cathartic Adept Blue (1)
Creature — Human Wizard (1/1)

Tap: Target player puts the top card of his or her library into his or her graveyard.

Shards of Alara (Common)
Chain of Vapor
Chain of Vapor Blue (1)
Instant

Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, he or she may copy this spell and may choose a new target for that copy.

Onslaught (Uncommon)
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