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Angel of Glory's Rise
Angel of Glory's Rise 5WhiteWhite (7)
Creature — Angel (4/6)

Flying

When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Avacyn Restored (Rare)
Arrows of Justice
Arrows of Justice 2Red or White (3)
Instant

Arrows of Justice deals 4 damage to target attacking or blocking creature.

Gatecrash (Uncommon)
Auriok Sunchaser
Auriok Sunchaser 1White (2)
Creature — Human Soldier (1/1)

Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

Scars of Mirrodin (Common)
Auriok Survivors
Auriok Survivors 5White (6)
Creature — Human Soldier (4/6)

When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors.

New Phyrexia (Uncommon)
Avenging Arrow
Avenging Arrow 2White (3)
Instant

Destroy target creature that dealt damage this turn.

Return to Ravnica (Common)
Banishment Decree
Banishment Decree 3WhiteWhite (5)
Instant

Put target artifact, creature, or enchantment on top of its owner's library.

Mirrodin Besieged (Common)
Blaze Commando
Blaze Commando 3RedWhite (5)
Creature — Minotaur Soldier (5/3)

Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.

Dragon's Maze (Uncommon)
Bramblesnap
Bramblesnap 1Green (2)
Creature — Elemental (1/1)

Trample

Tap an untapped creature you control: Bramblesnap gets +1/+1 until end of turn.

Rise of the Eldrazi (Uncommon)
Bronzebeak Moa
Bronzebeak Moa 2GreenWhite (4)
Creature — Bird (2/2)

Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.

Dragon's Maze (Uncommon)
Cartel Aristocrat
Cartel Aristocrat WhiteBlack (2)
Creature — Human Advisor (2/2)

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

Gatecrash (Uncommon)
Courtly Provocateur
Courtly Provocateur 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature attacks this turn if able.

Tap: Target creature blocks this turn if able.

Magic 2013 (Uncommon)
Dark Tutelage
Dark Tutelage 2Black (3)
Enchantment

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Magic 2011 (Rare)
Death's Caress
Death's Caress 3BlackBlack (5)
Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

Dark Ascension (Common)
Deputy of Acquittals
Deputy of Acquittals WhiteBlue (2)
Creature — Human Wizard (2/2)

Flash (You may cast this spell any time you could cast an instant.)

When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.

Dragon's Maze (Common)
Driver of the Dead
Driver of the Dead 3Black (4)
Creature — Vampire (3/2)

When Driver of the Dead dies, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Avacyn Restored (Common)
Due Respect
Due Respect 1White (2)
Instant

Permanents enter the battlefield tapped this turn.

Draw a card.

New Phyrexia (Uncommon)
Eyes in the Skies
Eyes in the Skies 3White (4)
Instant

Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

Return to Ravnica (Common)
Falkenrath Marauders
Falkenrath Marauders 3RedRed (5)
Creature — Vampire Warrior (2/2)

Flying, haste

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

Innistrad (Rare)
Fangren Marauder
Fangren Marauder 5Green (6)
Creature — Beast (5/5)

Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life.

Mirrodin Besieged (Common)
Greater Basilisk
Greater Basilisk 3GreenGreen (5)
Creature — Basilisk (3/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Guul Draz Assassin
Guul Draz Assassin Black (1)
Creature — Vampire Assassin (1/1)

Level up 1Black (1Black: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

Black, Tap: Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

Black, Tap: Target creature gets -4/-4 until end of turn.

Rise of the Eldrazi (Rare)
Havengul Lich
Havengul Lich 3BlueBlack (5)
Creature — Zombie Wizard (4/4)

1: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Dark Ascension (Mythic Rare)
Havengul Vampire
Havengul Vampire 3Red (4)
Creature — Vampire (2/2)

Whenever Havengul Vampire deals combat damage to a player, put a +1/+1 counter on it.

Whenever another creature dies, put a +1/+1 counter on Havengul Vampire.

Avacyn Restored (Uncommon)
Ichor Explosion
Ichor Explosion 5BlackBlack (7)
Sorcery

As an additional cost to cast Ichor Explosion, sacrifice a creature.

All creatures get -X/-X until end of turn, where X is the sacrificed creature's power.

New Phyrexia (Uncommon)
Jace's Archivist
Jace's Archivist 1BlueBlue (3)
Creature — Vedalken Wizard (2/2)

Blue, Tap: Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

Magic 2012 (Rare)
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