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Accumulated Knowledge
Accumulated Knowledge 1Blue (2)
Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Duel Decks: Elspeth vs. Kiora (Common)
Afflicted Deserter
Afflicted Deserter 3Red (4)
Creature — Human Werewolf (3/2)

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

Dark Ascension (Uncommon)
Alchemist's Apprentice
Alchemist's Apprentice 1Blue (2)
Creature — Human Wizard (1/1)

Sacrifice Alchemist's Apprentice: Draw a card.

Avacyn Restored (Common)
Apex Hawks
Apex Hawks 2White (3)
Creature — Bird (2/2)

Multikicker 1White (You may pay an additional 1White any number of times as you cast this spell.)

Flying

Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Arashin Foremost
Arashin Foremost 1WhiteWhite (3)
Creature — Human Warrior (2/2)

Double strike

Whenever Arashin Foremost enters the battlefield or attacks, another target Warrior creature you control gains double strike until end of turn.

Dragons of Tarkir (Rare)
Armed // Dangerous (Armed)
Armed // Dangerous (Armed) 1Red (2)
Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Armorcraft Judge
Armorcraft Judge 3Green (4)
Creature — Elf Artificer (3/3)

When Armorcraft Judge enters the battlefield, draw a card for each creature you control with a +1/+1 counter on it.

Kaladesh (Uncommon)
Aven Squire
Aven Squire 1White (2)
Creature — Bird Soldier (1/1)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Other Versions
Conflux (Common)
Black Cat
Black Cat 1Black (2)
Creature — Zombie Cat (1/1)

When Black Cat dies, target opponent discards a card at random.

Magic 2015 Core Set (Common)
Other Versions
Dark Ascension (Common)
Blood-Chin Fanatic
Blood-Chin Fanatic 1BlackBlack (3)
Creature — Orc Warrior (3/3)

1Black, Sacrifice another Warrior creature: Target player loses X life and you gain X life, where X is the sacrificed creature's power.

Dragons of Tarkir (Rare)
Calcite Snapper
Calcite Snapper 1BlueBlue (3)
Creature — Turtle (1/4)

Shroud (This creature can't be the target of spells or abilities.)

Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.

Worldwake (Common)
Cancel
Cancel 1BlueBlue (3)
Instant

Counter target spell.

Planechase Anthology (Common)
Other Versions
Magic 2015 Core Set (Common)Magic 2014 Core Set (Common)Planechase 2012 Edition (Common)Magic 2012 (Common)Magic 2011 (Common)Magic 2010 (Common)Shards of Alara (Common)
Celestial Purge
Celestial Purge 1White (2)
Instant

Exile target black or red permanent.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)Magic 2011 (Uncommon)Magic 2010 (Uncommon)Conflux (Uncommon)
Chief of the Edge
Chief of the Edge WhiteBlack (2)
Creature — Human Warrior (3/2)

Other Warrior creatures you control get +1/+0.

Khans of Tarkir (Uncommon)
Chief of the Scale
Chief of the Scale WhiteBlack (2)
Creature — Human Warrior (2/3)

Other Warrior creatures you control get +0/+1.

Khans of Tarkir (Uncommon)
Chimeric Mass
Chimeric Mass Variable Colorless (0)
Artifact

Chimeric Mass enters the battlefield with X charge counters on it.

1: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."

Modern Masters 2015 Edition (Rare)
Other Versions
Scars of Mirrodin (Rare)
Constricting Tendrils
Constricting Tendrils Blue (1)
Instant

Target creature gets -3/-0 until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Conflux (Common)
Cruel Entertainment
Cruel Entertainment 6Black (7)
Sorcery

Choose target player and another target player. The first player controls the second player during the second player's next turn, and the second player controls the first player during the first player's next turn.

Commander 2016 (Rare)
Armed // Dangerous (Dangerous)
Armed // Dangerous (Dangerous) 3Green (4)
Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dazzling Reflection
Dazzling Reflection 1White (2)
Instant

You gain life equal to target creature's power. The next time that creature would deal damage this turn, prevent that damage.

Oath of the Gatewatch (Common)
Dead Reveler
Dead Reveler 2Black (3)
Creature — Zombie (2/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
Deadly Wanderings
Deadly Wanderings 3BlackBlack (5)
Enchantment

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

Dragons of Tarkir (Uncommon)
Deathcult Rogue
Deathcult Rogue 1Blue or BlackBlue or Black (3)
Creature — Human Rogue (2/2)

Deathcult Rogue can't be blocked except by Rogues.

Gatecrash (Common)
Deft Duelist
Deft Duelist WhiteBlue (2)
Creature — Human Rogue (2/1)

First strike

Shroud (This creature can't be the target of spells or abilities.)

Shards of Alara (Common)
Devout Invocation
Devout Invocation 6White (7)
Sorcery

Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.

Magic 2014 Core Set (Mythic Rare)
Dragon Hatchling
Dragon Hatchling 1Red (2)
Creature — Dragon (0/1)

Flying

Red: Dragon Hatchling gets +1/+0 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Magic 2013 (Common)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Expedition Envoy
Expedition Envoy White (1)
Creature — Human Scout Ally (2/1)

Battle for Zendikar (Uncommon)
Fate Unraveler
Fate Unraveler 3Black (4)
Enchantment Creature — Hag (3/4)

Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.

Commander 2015 (Rare)
Other Versions
Born of the Gods (Rare)
God-Favored General
God-Favored General 1White (2)
Creature — Human Soldier (1/1)

Inspired — Whenever God-Favored General becomes untapped, you may pay 2White. If you do, create two 1/1 white Soldier enchantment creature tokens.

Born of the Gods (Uncommon)
Haazda Snare Squad
Haazda Snare Squad 2White (3)
Creature — Human Soldier (1/4)

Whenever Haazda Snare Squad attacks, you may pay White. If you do, tap target creature an opponent controls.

Dragon's Maze (Common)
Hanweir Militia Captain
Hanweir Militia Captain 1White (2)
Creature — Human Soldier (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Shadows over Innistrad (Rare)
Hot Soup
Hot Soup 1 (1)
Artifact — Equipment

Equipped creature can't be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Uncommon)
Human Frailty
Human Frailty Black (1)
Instant

Destroy target Human creature.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Hunter's Ambush
Hunter's Ambush 2Green (3)
Instant

Prevent all combat damage that would be dealt by nongreen creatures this turn.

Magic 2015 Core Set (Common)
Jhessian Balmgiver
Jhessian Balmgiver 1WhiteBlue (3)
Creature — Human Cleric (1/1)

Tap: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Tap: Target creature can't be blocked this turn.

Conflux (Uncommon)
Lost in the Mist
Lost in the Mist 3BlueBlue (5)
Instant

Counter target spell. Return target permanent to its owner's hand.

Innistrad (Common)
Makindi Patrol
Makindi Patrol 2White (3)
Creature — Human Knight Ally (2/3)

Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Battle for Zendikar (Common)
Marked by Honor
Marked by Honor 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has vigilance. (Attacking doesn't cause it to tap.)

Welcome Deck 2016 (Common)
Other Versions
Magic 2015 Core Set (Common)
Marsh Threader
Marsh Threader 1White (2)
Creature — Kor Scout (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Worldwake (Common)
Mausoleum Guard
Mausoleum Guard 3White (4)
Creature — Human Scout (2/2)

When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Innistrad (Uncommon)
Medomai the Ageless
Medomai the Ageless 4WhiteBlue (6)
Legendary Creature — Sphinx (4/4)

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai the Ageless can't attack during extra turns.

Theros (Mythic Rare)
Merciless Executioner
Merciless Executioner 2Black (3)
Creature — Orc Warrior (3/1)

When Merciless Executioner enters the battlefield, each player sacrifices a creature.

Fate Reforged (Uncommon)
Messenger Falcons
Messenger Falcons 2Green or BlueWhite (4)
Creature — Bird (2/2)

Flying

When Messenger Falcons enters the battlefield, draw a card.

Alara Reborn (Uncommon)
Moorland Inquisitor
Moorland Inquisitor 1White (2)
Creature — Human Soldier (2/2)

2White: Moorland Inquisitor gains first strike until end of turn.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Murderous Compulsion
Murderous Compulsion 1Black (2)
Sorcery

Destroy target tapped creature.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows over Innistrad (Common)
Nimbus Naiad
Nimbus Naiad 2Blue (3)
Enchantment Creature — Nymph (2/2)

Bestow 4Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

Enchanted creature gets +2/+2 and has flying.

Theros (Common)
Obelisk of Bant
Obelisk of Bant 3 (3)
Artifact

Tap: Add Green, White, or Blue to your mana pool.

Shards of Alara (Common)
Ordeal of Nylea
Ordeal of Nylea 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.

When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Theros (Uncommon)
Palace Jailer
Palace Jailer 2WhiteWhite (4)
Creature — Human Soldier (2/2)

When Palace Jailer enters the battlefield, you become the monarch.

When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.)

Conspiracy: Take the Crown (Uncommon)
Phalanx Leader
Phalanx Leader WhiteWhite (2)
Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.

Theros (Uncommon)
Priest of the Blood Rite
Priest of the Blood Rite 3BlackBlack (5)
Creature — Human Cleric (2/2)

When Priest of the Blood Rite enters the battlefield, create a 5/5 black Demon creature token with flying.

At the beginning of your upkeep, you lose 2 life.

Duel Decks: Nissa vs. Ob Nixilis (Rare)
Other Versions
Magic Origins (Rare)
Prying Questions
Prying Questions 2Black (3)
Sorcery

Target opponent loses 3 life and puts a card from his or her hand on top of his or her library.

Eldritch Moon (Uncommon)
Pyxis of Pandemonium
Pyxis of Pandemonium 1 (1)
Artifact

Tap: Each player exiles the top card of his or her library face down.

7, Tap, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.

Theros (Rare)
Reave Soul
Reave Soul 1Black (2)
Sorcery

Destroy target creature with power 3 or less.

Magic Origins (Common)
Rockcaster Platoon
Rockcaster Platoon 5WhiteWhite (7)
Creature — Rhino Soldier (5/7)

4Green: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

Shards of Alara (Uncommon)
Sanctuary Cat
Sanctuary Cat White (1)
Creature — Cat (1/2)

Dark Ascension (Common)
Seraph Sanctuary
Seraph Sanctuary (0)
Land

When Seraph Sanctuary enters the battlefield, you gain 1 life.

Whenever an Angel enters the battlefield under your control, you gain 1 life.

Tap: Add Colorless to your mana pool.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Serene Remembrance
Serene Remembrance Green (1)
Sorcery

Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.

Gatecrash (Uncommon)
Shatterskull Recruit
Shatterskull Recruit 3RedRed (5)
Creature — Giant Warrior Ally (4/4)

Menace (This creature can't be blocked except by two or more creatures.)

Battle for Zendikar (Common)
Shield of the Righteous
Shield of the Righteous WhiteBlue (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has vigilance.

Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Equip 2

Alara Reborn (Uncommon)
Shielded by Faith
Shielded by Faith 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature has indestructible.

Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Commander 2015 (Rare)
Steeple Roc
Steeple Roc 4White (5)
Creature — Bird (3/1)

Flying, first strike

Dragon's Maze (Common)
Stomping Ground
Stomping Ground (0)
Land — Mountain Forest

(Tap: Add Red or Green to your mana pool.)

As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.

Gatecrash (Rare)
Subtle Strike
Subtle Strike 1Black (2)
Instant

Choose one or both —

• Target creature gets -1/-1 until end of turn.

• Put a +1/+1 counter on target creature.

Kaladesh (Common)
Sundering Growth
Sundering Growth Green or WhiteGreen or White (2)
Instant

Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)

Return to Ravnica (Common)
Thalia's Lancers
Thalia's Lancers 3WhiteWhite (5)
Creature — Human Knight (4/4)

First strike

When Thalia's Lancers enters the battlefield, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle your library.

Eldritch Moon (Rare)
Thassa's Devourer
Thassa's Devourer 4Blue (5)
Enchantment Creature — Elemental (2/6)

Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

Journey into Nyx (Common)
Totally Lost
Totally Lost 4Blue (5)
Instant

Put target nonland permanent on top of its owner's library.

Gatecrash (Common)
Village Bell-Ringer
Village Bell-Ringer 2White (3)
Creature — Human Scout (1/4)

Flash (You may cast this spell any time you could cast an instant.)

When Village Bell-Ringer enters the battlefield, untap all creatures you control.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Innistrad (Common)
Warclamp Mastiff
Warclamp Mastiff White (1)
Creature — Hound (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2013 (Common)
Welcome to the Fold
Welcome to the Fold 2BlueBlue (4)
Sorcery

Madness Variable ColorlessBlueBlue (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Gain control of target creature if its toughness is 2 or less. If Welcome to the Fold's madness cost was paid, instead gain control of that creature if its toughness is X or less.

Shadows over Innistrad (Rare)
Welkin Guide
Welkin Guide 4White (5)
Creature — Bird Cleric (2/2)

Flying

When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Eternal Masters (Common)
Other Versions
Shards of Alara (Common)
Werewolf Ransacker
Werewolf Ransacker (0)
Creature — Werewolf (5/4)

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

Dark Ascension (Uncommon)
Westvale Cult Leader
Westvale Cult Leader (0)
Creature — Human Cleric (*/*)

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.

At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

Shadows over Innistrad (Rare)
Wooden Stake
Wooden Stake 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Innistrad (Common)