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Alive // Well (Alive)
Alive // Well (Alive) 3Green (4)
Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Ancient Stirrings
Ancient Stirrings Green (1)
Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Rise of the Eldrazi (Common)
Appetite for Brains
Appetite for Brains Black (1)
Sorcery

Target opponent reveals his or her hand. You choose a card from it with converted mana cost 4 or greater and exile that card.

Avacyn Restored (Uncommon)
Aquitect's Will
Aquitect's Will Blue (1)
Tribal Sorcery — Merfolk

Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.

Lorwyn (Common)
Artful Dodge
Artful Dodge Blue (1)
Sorcery

Target creature can't be blocked this turn.

Flashback Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Assault // Battery (Assault)
Assault // Battery (Assault) Red (1)
Sorcery

Assault deals 2 damage to target creature or player.

Planechase (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)Invasion (Uncommon)Invasion (Uncommon)
Assault Strobe
Assault Strobe Red (1)
Sorcery

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Scars of Mirrodin (Common)
Banefire
Banefire Variable ColorlessRed (1)
Sorcery

Banefire deals X damage to target creature or player.

If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.

Conflux (Rare)
Assault // Battery (Battery)
Assault // Battery (Battery) 3Green (4)
Sorcery

Put a 3/3 green Elephant creature token onto the battlefield.

Planechase (Uncommon)
Other Versions
Time Spiral "Timeshifted" (Special)Invasion (Uncommon)Invasion (Uncommon)
Benediction of Moons
Benediction of Moons White (1)
Sorcery

You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

Guildpact (Common)
Blackmail
Blackmail Black (1)
Sorcery

Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.

Ninth Edition (Uncommon)
Other Versions
Onslaught (Uncommon)
Blaze
Blaze Variable ColorlessRed (1)
Sorcery

Blaze deals X damage to target creature or player.

Planechase (Uncommon)
Other Versions
Tenth Edition (Uncommon)Ninth Edition (Uncommon)Eighth Edition (Uncommon)Seventh Edition (Uncommon)Portal Three Kingdoms (Uncommon)Classic Sixth Edition (Uncommon)Portal Second Age (Uncommon)Portal (Uncommon)Portal (Uncommon)
Boggart Birth Rite
Boggart Birth Rite Black (1)
Tribal Sorcery — Goblin

Return target Goblin card from your graveyard to your hand.

Lorwyn (Common)
Bond of Agony
Bond of Agony Variable ColorlessBlack (1)
Sorcery

As an additional cost to cast Bond of Agony, pay X life.

Each other player loses X life.

Dissension (Uncommon)
Bone Splinters
Bone Splinters Black (1)
Sorcery

As an additional cost to cast Bone Splinters, sacrifice a creature.

Destroy target creature.

Avacyn Restored (Common)
Other Versions
Shards of Alara (Common)
Bonfire of the Damned
Bonfire of the Damned Variable ColorlessVariable ColorlessRed (1)
Sorcery

Bonfire of the Damned deals X damage to target player and each creature he or she controls.

Miracle Variable ColorlessRed (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Mythic Rare)
Bump in the Night
Bump in the Night Black (1)
Sorcery

Target opponent loses 3 life.

Flashback 5Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Innistrad (Common)
Burning Inquiry
Burning Inquiry Red (1)
Sorcery

Each player draws three cards, then discards three cards at random.

Magic 2010 (Common)
Burst of Speed
Burst of Speed Red (1)
Sorcery

Creatures you control gain haste until end of turn. (They can attack and Tap even if they just came under your control.)

Magic 2010 (Common)
Call to the Netherworld
Call to the Netherworld Black (1)
Sorcery

Return target black creature card from your graveyard to your hand.

Madness 0 (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Time Spiral (Common)
Caravan Vigil
Caravan Vigil Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Innistrad (Common)
Clear a Path
Clear a Path Red (1)
Sorcery

Destroy target creature with defender.

Dragon's Maze (Common)
Commune with Nature
Commune with Nature Green (1)
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Tenth Edition (Common)
Other Versions
Champions of Kamigawa (Common)
Conflagrate
Conflagrate Variable ColorlessVariable ColorlessRed (1)
Sorcery

Conflagrate deals X damage divided as you choose among any number of target creatures and/or players.

Flashback—RedRed, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Time Spiral (Uncommon)
Corrosive Gale
Corrosive Gale Variable ColorlessPhyrexian Green (1)
Sorcery

(Phyrexian Green can be paid with either Green or 2 life.)

Corrosive Gale deals X damage to each creature with flying.

New Phyrexia (Uncommon)
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