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Ring of Evos Isle
Ring of Evos Isle 2 (2)
Artifact — Equipment

2: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic 2013 (Uncommon)
Ring of Kalonia
Ring of Kalonia 2 (2)
Artifact — Equipment

Equipped creature has trample. (If it would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's green.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic 2013 (Uncommon)
Ring of Thune
Ring of Thune 2 (2)
Artifact — Equipment

Equipped creature has vigilance. (Attacking doesn't cause it to tap.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic 2013 (Uncommon)
Ring of Valkas
Ring of Valkas 2 (2)
Artifact — Equipment

Equipped creature has haste. (It can attack and Tap no matter when it came under your control.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic 2013 (Uncommon)
Ring of Xathrid
Ring of Xathrid 2 (2)
Artifact — Equipment

2: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic 2013 (Uncommon)