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Animate Dead
Animate Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets -1/-0.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Circle of Protection : Red (Circle of Protection: Red)
Circle of Protection : Red (Circle of Protection: Red) 1White (2)
Enchantment

1: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Limited Edition Alpha (Common)
Creature Bond
Creature Bond 1Blue (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.

Fourth Edition (Common)
Other Versions
Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Cyclopean Tomb
Cyclopean Tomb 4 (4)
Artifact

2, Tap: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate this ability only during your upkeep.

When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.

Masters Edition IV (Rare)
Other Versions
Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Deathgrip
Deathgrip BlackBlack (2)
Enchantment

BlackBlack: Counter target green spell.

Masters Edition IV (Rare)
Other Versions
Fifth Edition (Uncommon)Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Disintegrate
Disintegrate Variable ColorlessRed (1)
Sorcery

Disintegrate deals X damage to target creature or player. That creature can't be regenerated this turn. If the creature would die this turn, exile it instead.

Time Spiral "Timeshifted" (Special)
Other Versions
Fifth Edition (Common)Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Elvish Archers
Elvish Archers 1Green (2)
Creature — Elf Archer (2/1)

First strike

Classic Sixth Edition (Rare)
Other Versions
Fifth Edition (Rare)Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
False Orders
False Orders Red (1)
Instant

Cast False Orders only during the declare blockers step.

Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.

Unlimited Edition (Common)
Other Versions
Limited Edition Beta (Common)Limited Edition Alpha (Common)
Flight
Flight Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Fourth Edition (Common)
Other Versions
Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Guardian Angel
Guardian Angel Variable ColorlessWhite (1)
Instant

Prevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay 1 any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that creature or player this turn.

Revised Edition (Common)
Other Versions
Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Holy Strength
Holy Strength White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

Fifth Edition (Common)
Other Versions
Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Hurloon Minotaur
Hurloon Minotaur 1RedRed (3)
Creature — Minotaur (2/3)

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Invisibility
Invisibility BlueBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by Walls.

Unlimited Edition (Common)
Other Versions
Limited Edition Beta (Common)Limited Edition Alpha (Common)
Ironclaw Orcs
Ironclaw Orcs 1Red (2)
Creature — Orc (2/2)

Ironclaw Orcs can't block creatures with power 2 or greater.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)Fourth Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Island
Island (0)
Basic Land — Island

U

Ice Age (Land)
Other Versions
Ice Age (Land)Ice Age (Land)
Ivory Cup
Ivory Cup 1 (1)
Artifact

Whenever a player casts a white spell, you may pay 1. If you do, you gain 1 life.

Fourth Edition (Uncommon)
Other Versions
Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Jade Monolith
Jade Monolith 4 (4)
Artifact

1: The next time a source of your choice would deal damage to target creature this turn, that source deals that damage to you instead.

Masters Edition IV (Rare)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Lifetap
Lifetap BlueBlue (2)
Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

Fourth Edition (Uncommon)
Other Versions
Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Living Artifact
Living Artifact Green (1)
Enchantment — Aura

Enchant artifact

Whenever you're dealt damage, put that many vitality counters on Living Artifact.

At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

Fifth Edition (Rare)
Other Versions
Fourth Edition (Rare)Revised Edition (Rare)Unlimited Edition (Rare)Limited Edition Beta (Rare)Limited Edition Alpha (Rare)
Living Wall
Living Wall 4 (4)
Artifact Creature — Wall (0/6)

Defender (This creature can't attack.)

1: Regenerate Living Wall.

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Llanowar Elves
Llanowar Elves Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green to your mana pool.

Beatdown Box Set (Common)
Other Versions
Starter 2000 (Common)Battle Royale Box Set (Common)Classic Sixth Edition (Common)Fifth Edition (Common)Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Lure
Lure 1GreenGreen (3)
Enchantment — Aura

Enchant creature

All creatures able to block enchanted creature do so.

Classic Sixth Edition (Uncommon)
Other Versions
Fifth Edition (Uncommon)Fourth Edition (Uncommon)Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Orcish Artillery
Orcish Artillery 1RedRed (3)
Creature — Orc Warrior (1/3)

Tap: Orcish Artillery deals 2 damage to target creature or player and 3 damage to you.

Fourth Edition (Uncommon)
Other Versions
Revised Edition (Uncommon)Unlimited Edition (Uncommon)Limited Edition Beta (Uncommon)Limited Edition Alpha (Uncommon)
Paralyze
Paralyze Black (1)
Enchantment — Aura

Enchant creature

When Paralyze enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 4. If he or she does, untap the creature.

Masters Edition (Common)
Other Versions
Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)
Plague Rats
Plague Rats 2Black (3)
Creature — Rat (*/*)

Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield.

Fifth Edition (Common)
Other Versions
Fourth Edition (Common)Revised Edition (Common)Unlimited Edition (Common)Limited Edition Beta (Common)Limited Edition Alpha (Common)