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Addle
Addle 1Black (2)
Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

Vintage Masters (Common)
Other Versions
Invasion (Uncommon)
Bellowing Saddlebrute
Bellowing Saddlebrute 3Black (4)
Creature — Orc Warrior (4/5)

Raid — When Bellowing Saddlebrute enters the battlefield, you lose 4 life unless you attacked this turn.

Khans of Tarkir (Uncommon)
Frenzied Saddlebrute
Frenzied Saddlebrute 4Red (5)
Creature — Orc Warrior (5/4)

Haste

All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.

Commander Legends (Uncommon)
Jandor's Saddlebags
Jandor's Saddlebags 2 (2)
Artifact

3, Tap: Untap target creature.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Saddle of the Cavalier
Saddle of the Cavalier 2Green (3)
Artifact — Equipment

Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less.

Equip 3

Commander Legends: Battle for Baldur's Gate (Uncommon)
Saddleback Lagac
Saddleback Lagac 3Green (4)
Creature — Lizard (3/1)

When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Battlebond (Common)
Other Versions
Oath of the Gatewatch (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Saddled Rimestag
Saddled Rimestag 1Green (2)
Snow Creature — Elk (2/2)

Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

Modern Horizons (Uncommon)
Throw from the Saddle
Throw from the Saddle 1Green (2)
Sorcery

Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

Outlaws of Thunder Junction (Common)
Wolfrider's Saddle
Wolfrider's Saddle 3Green (4)
Artifact — Equipment

When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.

Equipped creature gets +1/+1 and can't be blocked by more than one creature.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Core Set 2020 (Uncommon)
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