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Akroan Crusader
Akroan Crusader Red (1)
Creature — Human Soldier (1/1)

Heroic — Whenever you cast a spell that targets Akroan Crusader, create a 1/1 red Soldier creature token with haste.

Ultimate Masters (Common)
Other Versions
Theros (Common)
Angelfire Crusader
Angelfire Crusader 3White (4)
Creature — Human Soldier Knight (2/3)

Red: Angelfire Crusader gets +1/+0 until end of turn.

Apocalypse (Common)
Aysen Crusader
Aysen Crusader 2WhiteWhite (4)
Creature — Human Knight (2+*/2+*)

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

Masters Edition II (Uncommon)
Other Versions
Homelands (Rare)
Cathars' Crusade
Cathars' Crusade 3WhiteWhite (5)
Enchantment

Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control.

Jumpstart (Rare)
Other Versions
Avacyn Restored (Rare)
Commander 2014 (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Celestial Crusader
Celestial Crusader 2WhiteWhite (4)
Creature — Spirit (2/2)

Flash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Flying

Other white creatures get +1/+1.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Commander 2014 (Uncommon)
Cloud Crusader
Cloud Crusader 2WhiteWhite (4)
Creature — Human Knight (2/3)

Flying

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2011 (Common)
Crusade
Crusade WhiteWhite (2)
Enchantment

White creatures get +1/+1.

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Masters Edition (Rare)
Crusader of Odric
Crusader of Odric 2White (3)
Creature — Human Soldier (*/*)

Crusader of Odric's power and toughness are each equal to the number of creatures you control.

Double Masters (Common)
Other Versions
Magic 2013 (Uncommon)
Dralnu's Crusade
Dralnu's Crusade 1BlackRed (3)
Enchantment

All Goblins get +1/+1.

All Goblins are black and are Zombies in addition to their other creature types.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Rare)
Grassland Crusader
Grassland Crusader 5White (6)
Creature — Human Cleric Soldier (2/4)

Tap: Target Elf or Soldier creature gets +2/+2 until end of turn.

Onslaught (Common)
Markov Crusader
Markov Crusader 4Black (5)
Creature — Vampire Knight (4/3)

Lifelink

Markov Crusader has haste as long as you control another Vampire.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Midnight Crusader Shuttle
Midnight Crusader Shuttle 4 (4)
Artifact — Vehicle (3/4)

Midnight Entity — Whenever Midnight Crusader Shuttle attacks, defending player faces a villainous choice — That player sacrifices a creature, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.

Crew 2

Doctor Who Commander (Uncommon)
Mirran Crusader
Mirran Crusader 1WhiteWhite (3)
Creature — Human Knight (2/2)

Double strike, protection from black and from green

Modern Masters 2015 Edition (Rare)
Other Versions
Mirrodin Besieged (Rare)
Mystic Crusader
Mystic Crusader 1WhiteWhite (3)
Creature — Human Nomad Mystic (2/1)

Protection from black and from red

Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.

Odyssey (Rare)
Phyrexian Crusader
Phyrexian Crusader 1BlackBlack (3)
Creature — Phyrexian Zombie Knight (2/2)

First strike, protection from red and from white

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mirrodin Besieged (Rare)
Soltari Crusader
Soltari Crusader 2White (3)
Creature — Soltari Knight (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

1White: Soltari Crusader gets +1/+0 until end of turn.

Tempest (Uncommon)
Stormfist Crusader
Stormfist Crusader BlackRed (2)
Creature — Human Knight (2/2)

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

Throne of Eldraine (Rare)
Stromgald Crusader
Stromgald Crusader BlackBlack (2)
Creature — Zombie Knight (2/1)

Protection from white

Black: Stromgald Crusader gains flying until end of turn.

BlackBlack: Stromgald Crusader gets +1/+0 until end of turn.

Coldsnap (Uncommon)
Tivadar's Crusade
Tivadar's Crusade 1WhiteWhite (3)
Sorcery

Destroy all Goblins.

Masters Edition (Uncommon)
Other Versions
The Dark (Uncommon)
Varchild's Crusader
Varchild's Crusader 3Red (4)
Creature — Human Knight (3/2)

0: Varchild's Crusader can't be blocked this turn except by Walls. Sacrifice Varchild's Crusader at the beginning of the next end step.

Masters Edition II (Common)
Other Versions
Alliances (Common)
White Shield Crusader
White Shield Crusader WhiteWhite (2)
Creature — Human Knight (2/1)

Protection from black

White: White Shield Crusader gains flying until end of turn.

WhiteWhite: White Shield Crusader gets +1/+0 until end of turn.

Coldsnap (Uncommon)
Zhalfirin Crusader
Zhalfirin Crusader 1WhiteWhite (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1White: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.

Vintage Masters (Rare)
Other Versions
Visions (Rare)
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