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+"Redeem" (12)

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Aven Redeemer
Aven Redeemer 3White (4)
Creature — Bird Cleric (2/2)

Flying

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Legions (Common)
Feather, the Redeemed
Feather, the Redeemed RedWhiteWhite (3)
Legendary Creature — Angel (3/4)

Flying

Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Time Spiral Remastered (Bonus)
Other Versions
War of the Spark (Rare)
Ghost-Lit Redeemer
Ghost-Lit Redeemer White (1)
Creature — Spirit (1/1)

White, Tap: You gain 2 life.

Channel — 1White, Discard Ghost-Lit Redeemer: You gain 4 life.

Saviors of Kamigawa (Uncommon)
Goldnight Redeemer
Goldnight Redeemer 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

When Goldnight Redeemer enters the battlefield, you gain 2 life for each other creature you control.

Duel Decks: Blessed vs. Cursed (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Krav, the Unredeemed
Krav, the Unredeemed 4Black (5)
Legendary Creature — Demon (3/3)

Partner with Regna, the Redeemer (When this creature enters the battlefield, target player may put Regna into their hand from their library, then shuffle.)

Black, Sacrifice X creatures: Target player draws X cards and gains X life. Put X +1/+1 counters on Krav, the Unredeemed.

Battlebond (Rare)
Redeem
Redeem 1White (2)
Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

Urza's Saga (Uncommon)
Other Versions
Eighth Edition (Common)
Redeem the Lost
Redeem the Lost 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Regna, the Redeemer
Regna, the Redeemer 5White (6)
Legendary Creature — Angel (4/4)

Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.)

Flying

At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.

Battlebond (Rare)
Rhys the Redeemed
Rhys the Redeemed Green or White (1)
Legendary Creature — Elf Warrior (1/1)

2Green or White, Tap: Create a 1/1 green and white Elf Warrior creature token.

4Green or WhiteGreen or White, Tap: For each creature token you control, create a token that's a copy of that creature.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Serra Redeemer
Serra Redeemer 3WhiteWhite (5)
Creature — Angel Soldier (2/4)

Flying

Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature.

Dominaria United (Rare)
Syr Armont, the Redeemer
Syr Armont, the Redeemer 3GreenWhite (5)
Legendary Creature — Human Knight (4/4)

When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Enchanted creatures you control get +1/+1.

Wilds of Eldraine (Uncommon)
Vile Redeemer
Vile Redeemer 2Green (3)
Creature — Eldrazi (3/3)

Devoid (This card has no color.)

Flash

When you cast this spell, you may pay Colorless. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add Colorless."

Oath of the Gatewatch (Rare)
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