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"unhinged" (142)

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Rare-B-Gone
Rare-B-Gone 2BlackRed (4)
Sorcery

Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare.

Unhinged (Rare)
Red-Hot Hottie
Red-Hot Hottie 2RedRed (4)
Creature — Elemental (2/5)

Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs."

Unhinged (Common)
Remodel
Remodel 2Green (3)
Instant

If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost.

Exile target artifact.

Unhinged (Common)
Richard Garfield, Ph.D.
Richard Garfield, Ph.D. 3BlueBlue (5)
Legendary Creature — Human Designer (2/2)

You may play cards as though they were other cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.)

Unhinged (Rare)
Rocket-Powered Turbo Slug
Rocket-Powered Turbo Slug 3Red (4)
Creature — Slug (3/1)

Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))

Unhinged (Uncommon)
Rod of Spanking
Rod of Spanking 1 (1)
Artifact

2, Tap: Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?"

Unhinged (Uncommon)
S.N.O.T.
S.N.O.T. Green (1)
Creature — Ooze (*{^2}/*{^2})

You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature.

S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)

Unhinged (Common)
Sauté
Sauté 1RedRed (3)
Instant

Sauté deals 3½ damage to any target.

Unhinged (Common)
Save Life
Save Life White (1)
Instant

Choose one —

• Target player gains 2½ life.

• Prevent the next 2½ damage that would be dealt to target creature this turn.

Gotcha — If an opponent says "save" or "life," you may say "Gotcha" When you do, return Save Life from your graveyard to your hand.

Unhinged (Uncommon)
Shoe Tree
Shoe Tree 4Green (5)
Creature — Treefolk (3/3)

Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters.

Shoe Tree gets +1/+1 for each shoe counter on it.

Unhinged (Common)
Side to Side
Side to Side 2Green (3)
Instant

You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.

Unhinged (Uncommon)
Six-y Beast
Six-y Beast 3Red (4)
Creature — Beast (0/0)

As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield.

Unhinged (Uncommon)
Smart Ass
Smart Ass 2Blue (3)
Creature — Donkey Wizard (2{1/2}/1)

Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don't reveal their hand, Smart Ass can't be blocked this turn.

Unhinged (Common)
Spell Counter
Spell Counter 2BlueBlue (4)
Instant

Counter target spell.

Gotcha — If an opponent says "spell" or "counter," you may say "Gotcha" When you do, return Spell Counter from your graveyard to your hand.

Unhinged (Uncommon)
Standing Army
Standing Army 2WhiteWhite (4)
Creature — Human Soldier (2/4)

As long as you're standing, Standing Army has vigilance.

Unhinged (Common)
Staying Power
Staying Power 2White (3)
Enchantment

"Until end of turn" and "this turn" effects don't end.

Unhinged (Rare)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Stop That
Stop That Black (1)
Instant

Target player discards a card.

Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha" When you do, return Stop That from your graveyard to your hand.

Unhinged (Common)
Super Secret Tech
Super Secret Tech 3 (3)
Artifact

Premium spells cost 1 less to cast.

Premium creatures get +1/+1.

Unhinged (Special)
Supersize
Supersize 1Green (2)
Instant

Target creature gets +3½/+3½ until end of turn.

Unhinged (Common)
Swamp
Swamp (0)
Basic Land — Swamp

Unhinged (Land)
Symbol Status
Symbol Status 2GreenGreen (4)
Sorcery

Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.

Unhinged (Uncommon)
Tainted Monkey
Tainted Monkey 1Black (2)
Creature — Monkey (1/1)

Tap: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life.

Unhinged (Common)
The Fallen Apart
The Fallen Apart 2BlackBlack (4)
Creature — Zombie (4/4)

The Fallen Apart enters the battlefield with two arms and two legs.

Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.

The Fallen Apart can't attack if it has no legs and can't block if it has no arms.

Unhinged (Common)
Time Machine
Time Machine 5 (5)
Artifact

Tap: Exile Time Machine and target nontoken creature you own. Return them to the battlefield at the beginning of your upkeep on your turn X in the next game you play with one of your opponents in this game, where X is the mana value of the exiled creature.

Unhinged (Rare)
Togglodyte
Togglodyte 3 (3)
Artifact Creature — Golem (4/4)

Togglodyte enters the battlefield turned on.

Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch.

As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal.

Unhinged (Uncommon)
Topsy Turvy
Topsy Turvy 2Blue (3)
Enchantment

The phases of each player's turn are reversed. (The phases are, in reverse order, ending, postcombat main, combat, precombat main, and beginning.)

As long as there are more than two players in the game, the turn order is reversed.

Unhinged (Rare)
Touch and Go
Touch and Go 3Red (4)
Sorcery

Destroy target land.

Gotcha — If an opponent touches their face, you may say "Gotcha" When you do, return Touch and Go from your graveyard to your hand.

Unhinged (Common)
Toy Boat
Toy Boat 3 (3)
Artifact Creature — Ship (3/3)

Cumulative upkeep—Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it—without pausing between or fumbling it.)

Unhinged (Uncommon)
Uktabi Kong
Uktabi Kong 5GreenGreenGreen (8)
Creature — Ape (8/8)

Trample

When Uktabi Kong enters the battlefield, destroy all artifacts.

Tap two untapped Apes you control: Create a 1/1 green Ape creature token.

Unhinged (Rare)
Urza's Hot Tub
Urza's Hot Tub 2 (2)
Artifact

2, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.

Unhinged (Uncommon)
Vile Bile
Vile Bile 1Black (2)
Creature — Ooze (2{1/2}/2{1/2})

Whenever a player's skin or fingernail touches Vile Bile, that player loses 2 life.

Unhinged (Common)
Water Gun Balloon Game
Water Gun Balloon Game 2 (2)
Artifact

As Water Gun Balloon Game enters the battlefield, each player puts a pop counter on "0."

Whenever a player casts a spell, move that player's pop counter up one.

Whenever a player's pop counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop counters to "0."

Unhinged (Rare)
Wet Willie of the Damned
Wet Willie of the Damned 2BlackBlack (4)
Sorcery

Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.

Unhinged (Common)
When Fluffy Bunnies Attack
When Fluffy Bunnies Attack 3Black (4)
Instant

Target creature gets -X/-X until end of turn, where X is the number of times the letter of your choice appears in that creature's name.

Unhinged (Common)
Who // What // When // Where // Why
Who // What // When // Where // Why (0)
Instant

Who

oXoW

Instant

Target player gains X life.

//

What

o2oR

Instant

Destroy target artifact.

//

When

o2oU

Instant

Counter target creature spell.

//

Where

o3oB

Instant

Destroy target land.

//

Why

o1oG

Instant

Destroy target enchantment.

Unhinged (Rare)
Wordmail
Wordmail White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each word in its name.

Unhinged (Common)
Working Stiff
Working Stiff 1Black (2)
Creature — Mummy (2/2)

As Working Stiff enters the battlefield, straighten your arms.

When you bend an elbow, sacrifice Working Stiff.

Unhinged (Uncommon)
World-Bottling Kit
World-Bottling Kit 5 (5)
Artifact

5, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.

Unhinged (Rare)
Yet Another Æther Vortex (Yet Another Aether Vortex)
Yet Another Æther Vortex (Yet Another Aether Vortex) 3RedRed (5)
Enchantment

All creatures have haste.

Players play with the top card of their libraries revealed.

Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.

Unhinged (Rare)
Zombie Fanboy
Zombie Fanboy 2Black (3)
Creature — Zombie Gamer (1/1)

As Zombie Fanboy enters the battlefield, choose an artist.

Whenever a permanent with art by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy.

Unhinged (Uncommon)
Zzzyxas's Abyss
Zzzyxas's Abyss 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents.

Unhinged (Rare)
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