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Crater Elemental
Crater Elemental 2Red (3)
Creature — Elemental (0/6)

Red, Tap, Sacrifice Crater Elemental: It deals 4 damage to target creature.

Formidable — 2Red: Crater Elemental has base power 8 until end of turn. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Rare)
Crazed Firecat
Crazed Firecat 5RedRed (7)
Creature — Elemental Cat (4/4)

When Crazed Firecat enters the battlefield, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.

Torment (Uncommon)
Creeperhulk
Creeperhulk 3GreenGreen (5)
Creature — Plant Elemental (5/5)

Trample

1Green: Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.

Jumpstart 2022 (Rare)
Other Versions
Commander 2014 (Rare)
Commander Anthology (Rare)
Creeping Trailblazer
Creeping Trailblazer RedGreen (2)
Creature — Elemental (2/2)

Other Elementals you control get +1/+0.

2RedGreen: Creeping Trailblazer gets +1/+1 until end of turn for each Elemental you control.

Core Set 2020 (Uncommon)
Crowd of Cinders
Crowd of Cinders 3Black (4)
Creature — Elemental (*/*)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Crowd of Cinders's power and toughness are each equal to the number of black permanents you control.

Shadowmoor (Uncommon)
Cultbrand Cinder
Cultbrand Cinder 4Black or Red (5)
Creature — Elemental Shaman (3/3)

When Cultbrand Cinder enters the battlefield, put a -1/-1 counter on target creature.

Shadowmoor (Common)
Cyclone Sire
Cyclone Sire 4Blue (5)
Creature — Elemental (3/4)

Flying

When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

Oath of the Gatewatch (Uncommon)
Cytoplast Root-Kin
Cytoplast Root-Kin 2GreenGreen (4)
Creature — Elemental Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

2: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

Guild Kit: Simic (Rare)
Other Versions
Dissension (Rare)
Modern Masters 2015 Edition (Uncommon)
Cytospawn Shambler
Cytospawn Shambler 6Green (7)
Creature — Elemental Mutant (0/0)

Graft 6 (This creature enters the battlefield with six +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)

Green: Target creature with a +1/+1 counter on it gains trample until end of turn.

Dissension (Common)
Dawn Elemental
Dawn Elemental WhiteWhiteWhiteWhite (4)
Creature — Elemental (3/3)

Flying

Prevent all damage that would be dealt to Dawn Elemental.

Scourge (Rare)
Dawnfluke
Dawnfluke 3White (4)
Creature — Elemental (0/3)

Flash

When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.

Evoke White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Lorwyn (Common)
Deepfire Elemental
Deepfire Elemental 4BlackRed (6)
Creature — Elemental (4/4)

Variable ColorlessVariable Colorless1: Destroy target artifact or creature with mana value X.

Commander 2013 Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Desecration Elemental
Desecration Elemental 3Black (4)
Creature — Elemental (8/8)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a player casts a spell, sacrifice a creature.

Fifth Dawn (Rare)
Doomgape
Doomgape 4Black or GreenBlack or GreenBlack or Green (7)
Creature — Elemental (10/10)

Trample

At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Eventide (Rare)
Dread
Dread 3BlackBlackBlack (6)
Creature — Elemental Incarnation (6/6)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever a creature deals damage to you, destroy it.

When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.

Lorwyn (Rare)
Dreamtail Heron
Dreamtail Heron 4Blue (5)
Creature — Elemental Bird (3/4)

Mutate 3Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, draw a card.

Ikoria: Lair of Behemoths (Common)
Dust Elemental
Dust Elemental 2WhiteWhite (4)
Creature — Elemental (6/6)

Flash (You may cast this spell any time you could cast an instant.)

Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

Planar Chaos (Rare)
Earth Elemental
Earth Elemental 3RedRed (5)
Creature — Elemental (4/5)

Battlebond (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Uncommon)
Iconic Masters (Common)
Earth Servant
Earth Servant 5Red (6)
Creature — Elemental (4/4)

Earth Servant gets +0/+1 for each Mountain you control.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Earth-Cult Elemental
Earth-Cult Elemental 4RedRed (6)
Creature — Elemental (6/6)

Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20.

1–9 | Each player sacrifices a permanent.

10–19 | Each opponent sacrifices a permanent.

20 | Each opponent sacrifices two permanents.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Earthquake Dragon
Earthquake Dragon 14Green (15)
Creature — Elemental Dragon (10/10)

This spell costs Variable Colorless less to cast, where X is the total mana value of Dragons you control.

Flying, trample

2Green, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Elderwood Scion
Elderwood Scion 3GreenWhite (5)
Creature — Elemental (4/4)

Trample, lifelink

Spells you cast that target Elderwood Scion cost 2 less to cast.

Spells your opponents cast that target Elderwood Scion cost 2 more to cast.

Commander 2018 (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Planechase Anthology (Rare)
Elemental
Elemental (0)
Creature — Elemental (7/7)

Trample

Duel Decks: Nissa vs. Ob Nixilis (Common)
Other Versions
Duel Decks: Elves vs. Goblins (Common)
Elemental Shaman
Elemental Shaman (0)
Creature — Elemental Shaman (3/1)

Duel Decks: Jace vs. Chandra (Common)
Ember Swallower
Ember Swallower 2RedRed (4)
Creature — Elemental (4/5)

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Ember Swallower becomes monstrous, each player sacrifices three lands.

Theros (Rare)
Emberstrike Duo
Emberstrike Duo 1Black or Red (2)
Creature — Elemental Warrior Shaman (1/1)

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.

Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Shadowmoor (Common)
Embodiment of Flame
Embodiment of Flame (0)
Creature — Elemental Wizard (3/3)

Whenever a spell you control deals damage, put a flame counter on Embodiment of Flame.

1, Remove a flame counter from Embodiment of Flame: Exile the top card of your library. You may play that card this turn.

Innistrad: Midnight Hunt (Uncommon)
Embodiment of Fury
Embodiment of Fury 3Red (4)
Creature — Elemental (4/3)

Trample

Land creatures you control have trample.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Oath of the Gatewatch (Uncommon)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Embodiment of Spring
Embodiment of Spring Blue (1)
Creature — Elemental (0/3)

1Green, Tap, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Khans of Tarkir (Common)
Endurance
Endurance 1GreenGreen (3)
Creature — Elemental Incarnation (3/4)

Flash

Reach

When Endurance enters the battlefield, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.

Evoke—Exile a green card from your hand.

Modern Horizons 2 (Mythic Rare)
Eon Frolicker
Eon Frolicker 2BlueBlue (4)
Creature — Elemental Otter (5/5)

Flying

When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Ikoria Commander (Rare)
Eris, Roar of the Storm
Eris, Roar of the Storm 8BlueRed (10)
Legendary Creature — Elemental Warlock (4/4)

This spell costs 2 less to cast for each different mana value among instant and sorcery cards in your graveyard.

Flying, prowess

Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess.

Outlaws of Thunder Junction Commander (Mythic Rare)
Ethereal Forager
Ethereal Forager 4BlueBlue (6)
Creature — Elemental Whale (3/3)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Flying

Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand.

Ikoria Commander (Rare)
Ethereal Whiskergill
Ethereal Whiskergill 3Blue (4)
Creature — Elemental (4/3)

Flying

Ethereal Whiskergill can't attack unless defending player controls an Island.

Lorwyn (Uncommon)
Evershrike
Evershrike 3White or BlackWhite or Black (5)
Creature — Elemental Spirit (2/2)

Flying

Evershrike gets +2/+2 for each Aura attached to it.

Variable ColorlessWhite or BlackWhite or Black: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.

Eventide (Rare)
Eyes of the Wisent
Eyes of the Wisent 1Green (2)
Tribal Enchantment — Elemental

Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.

Lorwyn (Rare)
Faultgrinder
Faultgrinder 6Red (7)
Creature — Elemental (4/4)

Trample

When Faultgrinder enters the battlefield, destroy target land.

Evoke 4Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Fertilid
Fertilid 2Green (3)
Creature — Elemental (0/0)

Fertilid enters the battlefield with two +1/+1 counters on it.

1Green, Remove a +1/+1 counter from Fertilid: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

March of the Machine Commander (Common)
Other Versions
Morningtide (Common)
Planechase (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Archenemy: Nicol Bolas (Common)
Battlebond (Uncommon)
Ikoria: Lair of Behemoths (Common)
Jumpstart (Common)
Zendikar Rising Commander (Common)
Commander Legends (Common)
Kamigawa: Neon Dynasty Commander (Common)
Jumpstart 2022 (Common)
Festercreep
Festercreep 1Black (2)
Creature — Elemental (0/0)

Festercreep enters the battlefield with a +1/+1 counter on it.

1Black, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

Commander Anthology 2018 (Common)
Other Versions
Morningtide (Common)
Commander 2016 (Common)
Bramble Familiar (Fetch Quest)
Bramble Familiar (Fetch Quest) 5GreenGreen (7)
Sorcery — Adventure

Mill seven cards. Then put a creature, enchantment, or land card from among the milled cards onto the battlefield.

Wilds of Eldraine (Rare)
Fiery Hellhound
Fiery Hellhound 1RedRed (3)
Creature — Elemental Dog (2/2)

Red: Fiery Hellhound gets +1/+0 until end of turn.

Magic Origins (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Duel Decks: Venser vs. Koth (Common)
Fire Elemental
Fire Elemental 3RedRed (5)
Creature — Elemental (5/4)

Core Set 2020 (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Starter 1999 (Uncommon)
Magic 2013 (Common)
Dominaria (Common)
Core Set 2019 (Common)
Fire Servant
Fire Servant 3RedRed (5)
Creature — Elemental (4/3)

If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Fire Shrine Keeper
Fire Shrine Keeper Red (1)
Creature — Elemental (1/1)

Menace

7Red, Tap, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.

Ixalan (Common)
Fire Urchin
Fire Urchin 1Red (2)
Creature — Elemental (1/3)

Trample

Whenever you cast an instant or sorcery spell, Fire Urchin gets +1/+0 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Guilds of Ravnica (Common)
Firefiend Elemental
Firefiend Elemental 3Red (4)
Creature — Elemental (3/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Magic Origins (Common)
Flame Elemental
Flame Elemental 2RedRed (4)
Creature — Elemental (3/2)

Red, Tap, Sacrifice Flame Elemental: It deals damage equal to its power to target creature.

Mirage (Uncommon)
Flame Spirit
Flame Spirit 4Red (5)
Creature — Elemental Spirit (2/3)

Red: Flame Spirit gets +1/+0 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Common)
Ice Age (Uncommon)
Starter 2000 (Common)
Flamecore Elemental
Flamecore Elemental 2RedRed (4)
Creature — Elemental (5/4)

Echo 2RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Time Spiral (Common)
Flamekin Bladewhirl
Flamekin Bladewhirl Red (1)
Creature — Elemental Warrior (2/1)

As an additional cost to cast this spell, reveal an Elemental card from your hand or pay 3.

Lorwyn (Uncommon)
Flamekin Brawler
Flamekin Brawler Red (1)
Creature — Elemental Warrior (0/2)

Red: Flamekin Brawler gets +1/+0 until end of turn.

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Flamekin Harbinger
Flamekin Harbinger Red (1)
Creature — Elemental Shaman (1/1)

When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top.

Planechase (Uncommon)
Other Versions
Lorwyn (Uncommon)
Flamekin Herald
Flamekin Herald 2Red (3)
Creature — Elemental Wizard (3/2)

Commander spells you cast have cascade. (Whenever you cast a commander, exile cards from the top of your library until you exile a nonland card with lesser mana value. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends (Rare)
Flamekin Spitfire
Flamekin Spitfire 1Red (2)
Creature — Elemental Shaman (1/1)

3Red: Flamekin Spitfire deals 1 damage to any target.

Lorwyn (Uncommon)
Flame-Kin War Scout
Flame-Kin War Scout 3Red (4)
Creature — Elemental Scout (2/4)

When another creature enters the battlefield, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.

Dissension (Uncommon)
Flame-Kin Zealot
Flame-Kin Zealot 1RedRedWhite (4)
Creature — Elemental Berserker (2/2)

When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.

Eternal Masters (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Flaring Flame-Kin
Flaring Flame-Kin 2Red (3)
Creature — Elemental Warrior (2/2)

As long as Flaring Flame-Kin is enchanted, it gets +2/+2, has trample, and has "Red: Flaring Flame-Kin gets +1/+0 until end of turn."

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Dissension (Uncommon)
Flickerwisp
Flickerwisp 1WhiteWhite (3)
Creature — Elemental (3/1)

Flying

When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Double Masters 2022 (Uncommon)
Other Versions
Eventide (Uncommon)
Modern Masters (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Commander Anthology (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
Floodchaser
Floodchaser 5Blue (6)
Creature — Elemental (0/0)

Floodchaser enters the battlefield with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

Blue, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Morningtide (Common)
Floodhound
Floodhound Blue (1)
Creature — Elemental Dog (1/2)

3, Tap: Investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Jumpstart 2022 (Common)
Other Versions
Modern Horizons 2 (Common)
Floral Spuzzem
Floral Spuzzem 3Green (4)
Creature — Elemental (2/2)

Whenever Floral Spuzzem attacks and isn't blocked, you may destroy target artifact defending player controls. If you do, Floral Spuzzem assigns no combat damage this turn.

Legends (Uncommon)
Flourishing Bloom-Kin
Flourishing Bloom-Kin 1Green (2)
Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.

Disguise 4Green

When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

Murders at Karlov Manor (Uncommon)
Fog Elemental
Fog Elemental 2Blue (3)
Creature — Elemental (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Fog Elemental attacks or blocks, sacrifice it at end of combat.

Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Common)
Weatherlight (Common)
Tenth Edition (Uncommon)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Ninth Edition (Rare)
Beatdown Box Set (Rare)
Force of Savagery
Force of Savagery 2Green (3)
Creature — Elemental (8/0)

Trample

Future Sight (Rare)
Forgotten Ancient
Forgotten Ancient 3Green (4)
Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

March of the Machine Commander (Rare)
Other Versions
Scourge (Rare)
Planechase (Rare)
Archenemy (Rare)
Commander 2015 (Rare)
Conspiracy: Take the Crown (Rare)
Commander 2016 (Rare)
Archenemy: Nicol Bolas (Rare)
Commander Anthology 2018 (Rare)
Commander 2021 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Streets of New Capenna Commander (Rare)
Dominaria Remastered (Rare)
Form of the Mulldrifter (playtest)
Form of the Mulldrifter (playtest) 4Blue (5)
Tribal Enchantment — — Elemental

When CARDNAME enters the battlefield, draw two cards.

You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)

Mystery Booster (Common)
Foundation Breaker
Foundation Breaker 3Green (4)
Creature — Elemental (2/2)

When Foundation Breaker enters the battlefield, you may destroy target artifact or enchantment.

Evoke 1Green (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Modern Horizons 2 (Uncommon)
Foundry Champion
Foundry Champion 4RedWhite (6)
Creature — Elemental Soldier (4/4)

When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.

Red: Foundry Champion gets +1/+0 until end of turn.

White: Foundry Champion gets +0/+1 until end of turn.

Gatecrash (Rare)
Frost Lynx
Frost Lynx 2Blue (3)
Creature — Elemental Cat (2/2)

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Ikoria: Lair of Behemoths (Common)
Other Versions
Magic 2015 Core Set (Common)
Iconic Masters (Common)
Battlebond (Common)
Core Set 2020 (Common)
Frost Walker
Frost Walker 1Blue (2)
Creature — Elemental (4/1)

When Frost Walker becomes the target of a spell or ability, sacrifice it.

Fate Reforged (Uncommon)
Frostbridge Guard
Frostbridge Guard 1White (2)
Creature — Elemental Soldier (2/2)

2White, Tap: Tap target creature.

Wilds of Eldraine (Common)
Frostfist Strider
Frostfist Strider 3BlueBlue (5)
Creature — Elemental Giant (4/4)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Dominaria United (Uncommon)
Fulminator Mage
Fulminator Mage 1Black or RedBlack or Red (3)
Creature — Elemental Shaman (2/2)

Sacrifice Fulminator Mage: Destroy target nonbasic land.

Double Masters (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters 2015 Edition (Rare)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Fungus Elemental
Fungus Elemental 3Green (4)
Creature — Fungus Elemental (3/3)

Green, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate only if Fungus Elemental entered the battlefield this turn.

Weatherlight (Rare)
Furnace Brood
Furnace Brood 3Red (4)
Creature — Elemental (3/3)

Red: Target creature can't be regenerated this turn.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Fury
Fury 3RedRed (5)
Creature — Elemental Incarnation (3/3)

Double strike

When Fury enters the battlefield, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.

Evoke—Exile a red card from your hand.

Modern Horizons 2 (Mythic Rare)
Fusion Elemental
Fusion Elemental WhiteBlueBlackRedGreen (5)
Creature — Elemental (8/8)

Dominaria United Commander (Uncommon)
Other Versions
Conflux (Uncommon)
Planechase 2012 Edition (Uncommon)
Planechase Anthology (Uncommon)
Jumpstart (Uncommon)
Gaea's Protector
Gaea's Protector 3Green (4)
Creature — Elemental Warrior (4/2)

Gaea's Protector must be blocked if able.

Jumpstart 2022 (Common)
Other Versions
Dominaria (Common)
Gaea's Revenge
Gaea's Revenge 5GreenGreen (7)
Creature — Elemental (8/5)

This spell can't be countered.

Haste

Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.

Magic Origins (Rare)
Other Versions
Magic 2011 (Mythic Rare)
Garbage Elemental (Garbage Elemental (a))
Garbage Elemental (Garbage Elemental (a)) 4Red (5)
Creature — Elemental (2/4)

Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)

Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (b))
Garbage Elemental (Garbage Elemental (b)) 4Red (5)
Creature — Elemental Rigger (3/1)

When Garbage Elemental enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (c))
Garbage Elemental (Garbage Elemental (c)) 4Red (5)
Creature — Elemental (3/2)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (d))
Garbage Elemental (Garbage Elemental (d)) 4Red (5)
Creature — Elemental (3/3)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (e))
Garbage Elemental (Garbage Elemental (e)) 4Red (5)
Creature — Elemental (4/3)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)

Unstable (Uncommon)
Garbage Elemental (Garbage Elemental (f))
Garbage Elemental (Garbage Elemental (f)) 4Red (5)
Creature — Elemental (6/5)

Last strike (This creature deals combat damage after creatures without last strike.)

Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.

Unstable (Uncommon)
Genasi Enforcers
Genasi Enforcers 1Red (2)
Creature — Elemental Shaman (1/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

1Red: Creatures you control named Genasi Enforcers get +1/+0 until end of turn.

Commander Legends: Battle for Baldur's Gate (Common)
Genasi Rabble-Rouser
Genasi Rabble-Rouser 1Red (2)
Creature — — Elemental Shaman (1/3)

Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)

1Red: Creatures you control named Genasi Rabble-Rouser get +1/+0 until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Generator Servant
Generator Servant 1Red (2)
Creature — Elemental (2/1)

Tap, Sacrifice Generator Servant: Add ColorlessColorless. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and Tap as soon as it comes under your control.)

Ultimate Masters (Common)
Other Versions
Magic 2015 Core Set (Common)
Geode Rager
Geode Rager 4RedRed (6)
Creature — Elemental (4/3)

First strike

Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Zendikar Rising Commander (Rare)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land enters the battlefield under your control, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Zendikar (Uncommon)
Geyserfield Stalker
Geyserfield Stalker 4Black (5)
Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

Battle for Zendikar (Common)
Glacial Crasher
Glacial Crasher 4BlueBlue (6)
Creature — Elemental (5/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Glacial Crasher can't attack unless there is a Mountain on the battlefield.

Magic 2015 Core Set (Common)
Glacial Stalker
Glacial Stalker 5Blue (6)
Creature — Elemental (4/5)

Morph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Glade Watcher
Glade Watcher 1Green (2)
Creature — Elemental (3/3)

Defender

Formidable — Green: Glade Watcher can attack this turn as though it didn't have defender. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Common)
Glarewielder
Glarewielder 4Red (5)
Creature — Elemental Shaman (3/1)

Haste

When Glarewielder enters the battlefield, up to two target creatures can't block this turn.

Evoke 1Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Lorwyn (Uncommon)
Glimmerbell
Glimmerbell 1Blue (2)
Creature — Elemental Jellyfish (1/3)

Flying

1Blue: Untap Glimmerbell.

Ikoria: Lair of Behemoths (Common)
Goretusk Firebeast
Goretusk Firebeast 5Red (6)
Creature — Elemental Boar Beast (2/2)

When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker.

Judgment (Common)
Granitic Titan
Granitic Titan 4RedRed (6)
Creature — Elemental (5/4)

Menace

Cycling 2 (2, Discard this card: Draw a card.)

Hour of Devastation (Common)
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