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Mana Prism
Mana Prism 3 (3)
Artifact

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Vintage Masters (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Mirage (Uncommon)
Mana Short
Mana Short 2Blue (3)
Instant

Tap all lands target player controls and that player loses all unspent mana.

Seventh Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Classic Sixth Edition (Rare)
Mana Vortex
Mana Vortex 1BlueBlue (3)
Enchantment

When you cast this spell, counter it unless you sacrifice a land.

At the beginning of each player's upkeep, that player sacrifices a land.

When there are no lands on the battlefield, sacrifice Mana Vortex.

Masters Edition III (Rare)
Other Versions
The Dark (Rare)
Mana Web
Mana Web 3 (3)
Artifact

Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.

Weatherlight (Rare)
Managorger Hydra
Managorger Hydra 2Green (3)
Creature — Hydra (1/1)

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

March of the Machine Commander (Rare)
Other Versions
Magic Origins (Rare)
Commander 2016 (Rare)
Commander 2021 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Manalith
Manalith 3 (3)
Artifact

Tap: Add one mana of any color.

Game Night (Common)
Other Versions
Magic 2012 (Common)
Hour of Devastation (Common)
Core Set 2019 (Common)
Manaplasm
Manaplasm 2Green (3)
Creature — Ooze (1/1)

Whenever you cast a spell, Manaplasm gets +X/+X until end of turn, where X is that spell's mana value.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Shards of Alara (Rare)
Manascape Refractor
Manascape Refractor 3 (3)
Artifact

Manascape Refractor enters the battlefield tapped.

Manascape Refractor has all activated abilities of all lands on the battlefield.

You may spend mana as though it were mana of any color to pay the activation costs of Manascape Refractor's abilities.

Ikoria Commander (Rare)
Mangara of Corondor
Mangara of Corondor 1WhiteWhite (3)
Legendary Creature — Human Wizard (1/1)

Tap: Exile Mangara of Corondor and target permanent.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Battlebond (Rare)
Mangara's Blessing
Mangara's Blessing 2White (3)
Instant

You gain 5 life.

When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.

Mirage (Uncommon)
Mangara's Equity
Mangara's Equity 1WhiteWhite (3)
Enchantment

As Mangara's Equity enters the battlefield, choose black or red.

At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay 1White.

Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.

Mirage (Uncommon)
Manglehorn
Manglehorn 2Green (3)
Creature — Beast (2/2)

When Manglehorn enters the battlefield, you may destroy target artifact.

Artifacts your opponents control enter the battlefield tapped.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Manic Vandal
Manic Vandal 2Red (3)
Creature — Human Warrior (2/2)

When Manic Vandal enters the battlefield, destroy target artifact.

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Manifold Insights
Manifold Insights 2Blue (3)
Sorcery

Reveal the top ten cards of your library. Starting with the next opponent in turn order, each opponent chooses a different nonland card from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2016 (Rare)
Mannichi, the Fevered Dream
Mannichi, the Fevered Dream 2Red (3)
Legendary Creature — Spirit (1/2)

1Red: Switch each creature's power and toughness until end of turn.

Betrayers of Kamigawa (Rare)
Manor Guardian
Manor Guardian 2Black (3)
Creature — — Demon (4/3)

When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Uncommon)
Man-o'-War
Man-o'-War 2Blue (3)
Creature — Jellyfish (2/2)

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

Dominaria Remastered (Common)
Other Versions
Visions (Common)
Starter 1999 (Uncommon)
Battle Royale Box Set (Common)
Portal (Uncommon)
Duel Decks: Jace vs. Chandra (Common)
Vintage Masters (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Eternal Masters (Common)
Masters 25 (Common)
Modern Horizons (Common)
Manta Ray
Manta Ray 1BlueBlue (3)
Creature — Fish (3/3)

Manta Ray can't attack unless defending player controls an Island.

Manta Ray can't be blocked except by blue creatures.

When you control no Islands, sacrifice Manta Ray.

Weatherlight (Common)
Mantis Rider
Mantis Rider BlueRedWhite (3)
Creature — Human Monk (3/3)

Flying, vigilance, haste

Khans of Tarkir (Rare)
Map the Wastes
Map the Wastes 2Green (3)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Fate Reforged (Common)
Maralen of the Mornsong
Maralen of the Mornsong 1BlackBlack (3)
Legendary Creature — Elf Wizard (2/3)

Players can't draw cards.

At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.

Morningtide (Rare)
Marang River Prowler
Marang River Prowler 2Blue (3)
Creature — Human Rogue (2/1)

Marang River Prowler can't block and can't be blocked.

You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.

Zendikar Rising Commander (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Ultimate Masters (Uncommon)
Marath, Will of the Wild
Marath, Will of the Wild RedGreenWhite (3)
Legendary Creature — Elemental Beast (0/0)

Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

Variable Colorless, Remove X +1/+1 counters from Marath: Choose one —

• Put X +1/+1 counters on target creature. X can't be 0.

• Marath deals X damage to any target. X can't be 0.

• Create an X/X green Elemental creature token. X can't be 0.

Commander Legends (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Marauding Blight-Priest
Marauding Blight-Priest 2Black (3)
Creature — Vampire Cleric (3/2)

Whenever you gain life, each opponent loses 1 life.

Jumpstart 2022 (Common)
Other Versions
Zendikar Rising (Common)
Marauding Boneslasher
Marauding Boneslasher 2Black (3)
Creature — Zombie Minotaur (3/3)

Marauding Boneslasher can't block unless you control another Zombie.

Jumpstart 2022 (Common)
Other Versions
Hour of Devastation (Common)
Amonkhet Remastered (Common)
Marauding Dreadship
Marauding Dreadship 2Red (3)
Artifact — Vehicle (4/1)

Haste

When Marauding Dreadship enters the battlefield, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

March of the Machine (Common)
Marble Chalice
Marble Chalice 2White (3)
Artifact

Tap: You gain 1 life.

Shards of Alara (Common)
Marble Gargoyle
Marble Gargoyle 2White (3)
Artifact Creature — Gargoyle (2/2)

Flying

White: Marble Gargoyle gets +0/+1 until end of turn.

Modern Horizons 2 (Common)
March of Progress
March of Progress 2Blue (3)
Sorcery

Choose target artifact creature you control. For each creature chosen this way, create a token that's a copy of it.

Overload 6Blue (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

The Brothers' War Commander (Rare)
March of the Multitudes
March of the Multitudes Variable ColorlessGreenWhiteWhite (3)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Create X 1/1 white Soldier creature tokens with lifelink.

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Marchesa, Dealer of Death
Marchesa, Dealer of Death BlueBlackRed (3)
Legendary Creature — Human Rogue (3/4)

Whenever you commit a crime, you may pay 1. If you do, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Rare)
Marchesa's Infiltrator
Marchesa's Infiltrator 2Blue (3)
Creature — Human Rogue (1/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

Magic: The Gathering—Conspiracy (Uncommon)
Mardu Ascendancy
Mardu Ascendancy RedWhiteBlack (3)
Enchantment

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Khans of Tarkir (Rare)
Mardu Banner
Mardu Banner 3 (3)
Artifact

Tap: Add Red, White, or Black.

RedWhiteBlack, Tap, Sacrifice Mardu Banner: Draw a card.

Khans of Tarkir (Common)
Mardu Blazebringer
Mardu Blazebringer 2Red (3)
Creature — Ogre Warrior (4/4)

When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat.

Khans of Tarkir (Uncommon)
Mardu Charm
Mardu Charm RedWhiteBlack (3)
Instant

Choose one —

• Mardu Charm deals 4 damage to target creature.

• Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn.

• Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Khans of Tarkir (Uncommon)
Mardu Hordechief
Mardu Hordechief 2White (3)
Creature — Human Warrior (2/3)

Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token.

Khans of Tarkir (Common)
Mardu Outrider
Mardu Outrider 1BlackBlack (3)
Creature — Orc Warrior (5/5)

As an additional cost to cast this spell, discard a card.

Arena Base Set (Rare)
Mardu Runemark
Mardu Runemark 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has first strike as long as you control a white or black permanent.

Fate Reforged (Common)
Mardu Strike Leader
Mardu Strike Leader 2Black (3)
Creature — Human Warrior (3/2)

Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.

Dash 3Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Fate Reforged (Rare)
Mari, the Killing Quill
Mari, the Killing Quill 1BlackBlack (3)
Legendary Creature — Vampire Assassin (3/2)

Whenever a creature an opponent controls dies, exile it with a hit counter on it.

Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Streets of New Capenna Commander (Rare)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Mark of the Oni
Mark of the Oni 2Black (3)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of the end step, if you control no Demons, sacrifice Mark of the Oni.

Betrayers of Kamigawa (Uncommon)
Marker Beetles
Marker Beetles 1GreenGreen (3)
Creature — Insect (2/3)

When Marker Beetles dies, target creature gets +1/+1 until end of turn.

2, Sacrifice Marker Beetles: Draw a card.

Urza's Destiny (Common)
Farm // Market (Market)
Farm // Market (Market) 2Blue (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Markov Baron
Markov Baron 2Black (3)
Creature — Vampire Noble (2/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Lifelink

Other Vampires you control get +1/+1.

Madness 2Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

March of the Machine: The Aftermath (Uncommon)
Markov Blademaster
Markov Blademaster 1RedRed (3)
Creature — Vampire Warrior (1/1)

Double strike

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Rare)
Markov Patrician
Markov Patrician 2Black (3)
Creature — Vampire (3/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Innistrad (Common)
Markov Purifier
Markov Purifier 1WhiteBlack (3)
Creature — Vampire Cleric (2/3)

Lifelink

At the beginning of your end step, if you gained life this turn, you may pay 2. If you do, draw a card.

Innistrad: Crimson Vow (Uncommon)
Markov Retribution
Markov Retribution 2Red (3)
Sorcery

Choose one or both —

• Creatures you control get +1/+0 until end of turn.

• Target Vampire you control deals damage equal to its power to another target creature.

Innistrad: Crimson Vow (Uncommon)
Marshaling Cry
Marshaling Cry 1WhiteWhite (3)
Sorcery

Creatures you control get +1/+1 and gain vigilance until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Flashback 3White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Future Sight (Common)
Martha Jones
Martha Jones 2Blue (3)
Legendary Creature — Human Cleric (3/2)

Woman Who Walked the Earth — When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Martial Impetus
Martial Impetus 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.

Ravnica Clue Edition (Common)
Other Versions
Ikoria Commander (Uncommon)
Commander 2021 (Uncommon)
Commander Legends: Battle for Baldur's Gate (Common)
Murders at Karlov Manor Commander (Uncommon)
Martyrdom
Martyrdom 1WhiteWhite (3)
Instant

Until end of turn, target creature you control gains "0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

Alliances (Common)
Martyr's Cause
Martyr's Cause 2White (3)
Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Urza's Legacy (Uncommon)
Martyr's Soul
Martyr's Soul 2White (3)
Creature — Spirit Soldier (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.

Jumpstart 2022 (Common)
Other Versions
Modern Horizons (Common)
Marwyn, the Nurturer
Marwyn, the Nurturer 2Green (3)
Legendary Creature — Elf Druid (1/1)

Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.

Tap: Add an amount of Green equal to Marwyn's power.

Kaldheim Commander (Rare)
Other Versions
Dominaria (Rare)
Masako the Humorless
Masako the Humorless 2White (3)
Legendary Creature — Human Advisor (2/1)

Flash

Tapped creatures you control can block as though they were untapped.

Champions of Kamigawa (Rare)
Mask of Griselbrand
Mask of Griselbrand 1BlackBlack (3)
Legendary Artifact — Equipment

Equipped creature has flying and lifelink.

Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards.

Equip 3

Innistrad: Midnight Hunt (Rare)
Mask of the Schemer
Mask of the Schemer 2Blue (3)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Equip 2

Streets of New Capenna Commander (Rare)
Mass Appeal
Mass Appeal 2Blue (3)
Sorcery

Draw a card for each Human you control.

Avacyn Restored (Uncommon)
Massive Raid
Massive Raid 1RedRed (3)
Instant

Massive Raid deals damage to any target equal to the number of creatures you control.

Gatecrash (Common)
Master Apothecary
Master Apothecary WhiteWhiteWhite (3)
Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

Odyssey (Rare)
Master Chef
Master Chef 2Green (3)
Legendary Enchantment — Background

Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter the battlefield with an additional +1/+1 counter on them."

Commander Legends: Battle for Baldur's Gate (Common)
Master of Arms
Master of Arms 2White (3)
Creature — Human Soldier (2/2)

First strike

1White: Tap target creature blocking Master of Arms.

Weatherlight (Uncommon)
Master of Death
Master of Death 1BlueBlack (3)
Creature — Zombie Wizard (3/1)

When Master of Death enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.

Murders at Karlov Manor Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Master of Diversion
Master of Diversion 2White (3)
Creature — Human Scout (2/2)

Whenever Master of Diversion attacks, tap target creature defending player controls.

Magic 2014 Core Set (Common)
Master of Etherium
Master of Etherium 2Blue (3)
Artifact Creature — Vedalken Wizard (*/*)

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

March of the Machine Commander (Rare)
Other Versions
Shards of Alara (Rare)
Planechase (Rare)
Duel Decks: Elspeth vs. Tezzeret (Rare)
Commander 2016 (Rare)
Double Masters (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Master of the Feast
Master of the Feast 1BlackBlack (3)
Enchantment Creature — Demon (5/5)

Flying

At the beginning of your upkeep, each opponent draws a card.

Journey into Nyx (Rare)
Master Trinketeer
Master Trinketeer 2White (3)
Creature — Dwarf Artificer (3/2)

Servos and Thopters you control get +1/+1.

3White: Create a 1/1 colorless Servo artifact creature token.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Masterful Ninja
Masterful Ninja 2Black (3)
Creature — Troll Ninja (1/1)

Haste

Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.

1Black: Masterful Ninja gets +1/+1 until end of turn.

Unstable (Rare)
Mastermind Plum
Mastermind Plum 2Black (3)
Legendary Creature — Human Wizard (2/2)

Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

Ravnica Clue Edition (Rare)
Master's Call
Master's Call 2White (3)
Instant

Create two 1/1 colorless Myr artifact creature tokens.

Mirrodin Besieged (Common)
Matca Rioters
Matca Rioters 2Green (3)
Creature — Human Warrior (*/*)

Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Common)
Mathas, Fiend Seeker
Mathas, Fiend Seeker RedWhiteBlack (3)
Legendary Creature — Vampire (3/3)

Menace

At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

Double Masters 2022 (Rare)
Other Versions
Commander 2017 (Mythic Rare)
Matsu-Tribe Decoy
Matsu-Tribe Decoy 2Green (3)
Creature — Snake Warrior (1/3)

2Green: Target creature blocks Matsu-Tribe Decoy this turn if able.

Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Matter Reshaper
Matter Reshaper 2Colorless (3)
Creature — Eldrazi (3/2)

(Colorless represents colorless mana.)

When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with mana value 3 or less. Otherwise, put that card into your hand.

Commander Masters (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Matzalantli, the Great Door
Matzalantli, the Great Door 3 (3)
Legendary Artifact

Tap: Draw a card, then discard a card.

4, Tap: Transform Matzalantli, the Great Door. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)

The Lost Caverns of Ixalan (Rare)
Maul of the Skyclaves
Maul of the Skyclaves 2White (3)
Artifact — Equipment

When Maul of the Skyclaves enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+2 and has flying and first strike.

Equip 2WhiteWhite

March of the Machine Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Phyrexia: All Will Be One Commander (Rare)
Maulfist Revolutionary
Maulfist Revolutionary 1GreenGreen (3)
Creature — Human Warrior (3/3)

Trample

When Maulfist Revolutionary enters the battlefield or dies, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Mavinda, Students' Advocate
Mavinda, Students' Advocate 2White (3)
Legendary Creature — Bird Advisor (2/3)

Flying

0: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs 8 more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)

Strixhaven: School of Mages (Mythic Rare)
Mavren Fein, Dusk Apostle
Mavren Fein, Dusk Apostle 2White (3)
Legendary Creature — Vampire Cleric (2/2)

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Ixalan (Rare)
Mayael the Anima
Mayael the Anima RedGreenWhite (3)
Legendary Creature — Elf Shaman (2/3)

3RedGreenWhite, Tap: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Commander 2013 Edition (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Mayael's Aria
Mayael's Aria RedGreenWhite (3)
Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Double Masters 2022 (Rare)
Other Versions
Alara Reborn (Rare)
Mayhem Devil
Mayhem Devil 1BlackRed (3)
Creature — Devil (3/3)

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.

Ravnica Remastered (Uncommon)
Other Versions
War of the Spark (Uncommon)
Maze's Mantle
Maze's Mantle 2Green (3)
Enchantment — Aura

Flash

Enchant creature

When Maze's Mantle enters the battlefield, if enchanted creature has toxic, that creature gains hexproof until end of turn.

Enchanted creature gets +2/+2.

Phyrexia: All Will Be One (Common)
Mechanized Warfare
Mechanized Warfare 1RedRed (3)
Enchantment

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

The Brothers' War (Rare)
Medicine Bag
Medicine Bag 3 (3)
Artifact

1, Tap, Discard a card: Regenerate target creature.

Exodus (Uncommon)
Meditate
Meditate 2Blue (3)
Instant

Draw four cards. You skip your next turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Megatherium
Megatherium 2Green (3)
Creature — Beast (4/4)

Trample

When Megatherium enters the battlefield, sacrifice it unless you pay 1 for each card in your hand.

Mercadian Masques (Rare)
Megrim
Megrim 2Black (3)
Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

Magic 2010 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Stronghold (Uncommon)
Tenth Edition (Uncommon)
Melancholy
Melancholy 2Black (3)
Enchantment — Aura

Enchant creature

When Melancholy enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay Black.

Planar Chaos (Common)
Meletis Charlatan
Meletis Charlatan 2Blue (3)
Creature — Human Wizard (2/3)

2Blue, Tap: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Theros (Rare)
Memory Crystal
Memory Crystal 3 (3)
Artifact

Buyback costs cost 2 less.

Exodus (Rare)
Memory Erosion
Memory Erosion 1BlueBlue (3)
Enchantment

Whenever an opponent casts a spell, that player mills two cards.

Commander Anthology 2018 (Rare)
Other Versions
Shards of Alara (Rare)
Magic: The Gathering-Commander (Rare)
Memory Leak
Memory Leak 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Cycling 1 (1, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Common)
Memory Theft
Memory Theft 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.

Throne of Eldraine (Common)
Woodland Acolyte (Mend the Wilds)
Woodland Acolyte (Mend the Wilds) Green (1)
Instant — Adventure

Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Mental Discipline
Mental Discipline 1BlueBlue (3)
Enchantment

1Blue, Discard a card: Draw a card.

Urza's Destiny (Common)
Mentor of Evos Isle
Mentor of Evos Isle 2Blue (3)
Creature — — Bird Wizard (2/1)

Flying

When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying.

Jumpstart: Historic Horizons (Common)
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