Arcane Laboratory

Card Name

Arcane Laboratory

Mana Cost

2

Type

Enchantment

Rarity

Uncommon

rules Text

Each player can't play more than one spell each turn.

Flavor Text

Too many wizards spoil the spell, but too many spells spoil the wizard. —Sign on entry to arcane lab

Legal Formats

Commander, Legacy, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Modern, Pauper, Pioneer, Standard

Rulings

(10/4/2004)
When Arcane Laboratory enters, it will look back over the turn to see if any spell was cast before it entered the battlefield. It will notice itself being cast.
(10/4/2004)
If a spell is countered, it still counts as the one spell cast.
(10/4/2004)
When it leaves the battlefield, the effect ends and all players are able to cast spells unrestricted again.