Nirkana Assassin

Card Name

Nirkana Assassin

Mana Cost

2

Type

Creature – Vampire Assassin Ally

Rarity

Common

rules Text

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Flavor Text

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

Legal Formats

Commander, Legacy, Modern, Pauper, Pioneer, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Standard

Rulings

(8/25/2015)
The ability triggers just once for each life-gaining event, whether it's 1 life from Drana's Emissary or 7 life from Nissa's Renewal.
(8/25/2015)
A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
(8/25/2015)
In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it causes your team's life total to increase.