Winds of Qal Sisma

Card Name

Winds of Qal Sisma

Mana Cost

1

Type

Instant

Rarity

Uncommon

rules Text

Prevent all combat damage that would be dealt this turn.Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

Legal Formats

Commander, Legacy, Modern, Pioneer, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Pauper, Standard

Rulings

(11/24/2014)
If you control a creature with power 4 or greater as Winds of Qal Sisma resolves, the ferocious ability will apply. Combat damage dealt by creatures your opponents control will be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.