Ray of Command

Card Name

Ray of Command

Mana Cost

3

Type

Instant

Rarity

Common

rules Text

Untap target creature opponent controls and gain control of it until end of turn. That creature can attack or use abilities that require as part of the activation cost. When you lose control of the creature, tap it.

Legal Formats

Commander, Legacy, Pauper, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Modern, Pioneer, Standard

Rulings

(10/4/2004)
You may target an untapped creature with Ray of Command.
(10/4/2004)
The creature returns to the opponent when the "until end of turn" effect wears off during the cleanup step. It taps during the Cleanup step (if it is not already tapped), so any abilities triggered off it tapping happen at that time.
(10/1/2008)
You tap the creature when you lose control of it for any reason — because Ray of Command's effect ends, or because a spell or ability causes another player to gain control of it.