Voodoo Doll

Card Name

Voodoo Doll

Mana Cost

6

Type

Artifact

Rarity

Rare

rules Text

Put one counter on Voodoo Doll during your upkeep. If Voodoo Doll is not tapped at end of your turn, it does X damage to you and is destroyed. X equals the number of counters on Voodoo Doll.
X
X
: Voodoo Doll does X damage to any one target.

Legal Formats

Commander, Legacy, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Modern, Pauper, Pioneer, Standard

Rulings

(10/1/2009)
Voodoo Doll's second ability has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless Voodoo Doll is untapped, and (2) the ability will do nothing if Voodoo Doll is tapped by the time it resolves. If Voodoo Doll is no longer on the battlefield as the ability resolves, its last existence on the battlefield is checked to see if it was tapped or untapped.
(10/1/2009)
Each X in the cost of Voodoo Doll's third ability is the number of pin counters on Voodoo Doll at the time you activate the ability. The X in the ability's effect is the number of pin counters on Voodoo Doll at the time it resolves, which may not be the same number (if a spell or ability put counters on it or removed counters from it in the meantime). If Voodoo Doll is no longer on the battlefield as the ability resolves, its last existence on the battlefield is checked to see how many pin counters were on it.
(1/1/2011)
Voodoo Doll's second ability causes it to be destroyed regardless of whether it actually deals damage to you or not. Voodoo Doll is destroyed even if all the damage is prevented or redirected.