Act on Impulse

Card Name

Act on Impulse

Mana Cost

2

Type

Sorcery

Rarity

Uncommon

rules Text

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Flavor Text

"You don't want to know what happens after I put on the goggles."

Legal Formats

Commander, Legacy, Modern, Pioneer, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Pauper, Standard

Rulings

(7/18/2014)
The cards are exiled face up.
(7/18/2014)
Playing a card this way follows the normal rules for playing the card. You must pay its costs, and you must follow all applicable timing rules. For example, if one of the cards is a creature card, you can cast that card only during your main phase while the stack is empty.
(7/18/2014)
Under normal circumstances, you can play a land card exiled with Act on Impulse only if you haven't played a land yet that turn.
(7/18/2014)
Any cards you don't play will remain exiled.