Otherworldly Journey

Card Name

Otherworldly Journey

Mana Cost

1

Type

Instant – Arcane

Rarity

Common

rules Text

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Flavor Text

"The landscape shimmered and I felt a chill breeze. When my vision cleared, I found myself alone among the corpses of my fallen friends." —Journal found in Numai

Legal Formats

Commander, Legacy, Modern, Pauper, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Pioneer, Standard

Rulings

(12/1/2004)
The creature comes back onto the battlefield as a new creature, with one +1/+1 counter on it (plus any other counters that it would normally enter with).
(8/1/2005)
Any Aura attached to the creature is put into its owner's graveyard as a state-based action. Equipment attached to the creature become unattached but remain on the battlefield.
(8/1/2005)
If Otherworldly Journey is cast during an end step, the creature won't return until the beginning of the next end step.