Goro-Goro and Satoru

Card Name

Goro-Goro y Satoru

Mana Cost

Type

Legendary Creature – Goblin Human

Rarity

Mythic Rare

rules Text

Siempre que una o más criaturas que controlas que entraron al campo de batalla este turno hagan daño de combate a un jugador, crea una ficha de criatura Espíritu Dragón roja 5/5 con la habilidad de volar.
1
: Las criaturas que controlas ganan la habilidad de prisa hasta el final del turno.

Legal Formats

Commander, Legacy, Vintage

Not Legal Formats

Alchemy, Brawl, Explorer, Historic, Modern, Pauper, Pioneer, Standard

Rulings

(4/14/2023)
The set of creatures affected by the last ability is determined as that ability resolves. Creatures you begin to control later in the turn and permanents that become creatures later in the turn won't gain haste. As long as Goro-Goro and Satoru is still on the battlefield under your control, it will gain haste.