Hunting Wilds
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.512 / 5  (40 votes)
Card Name:
Hunting Wilds
Mana Cost:
3Green
Mana Value:
4
Types:
Sorcery
Card Text:
Kicker 3Green (You may pay an additional 3Green as you play this spell.)
Search your library for up to two Forest cards and put them into play tapped. Then shuffle your library.
If the kicker cost was paid, untap all Forests put into play this way. They become 3/3 green creatures with haste that are still lands.
Expansion:
Rarity:
Uncommon
All Sets:
Planar Chaos (Uncommon)
Commander 2018 (Uncommon)
Card Number:
130
Artist:
Language:
English
Rulings
2/1/2007 If the Hunting Wilds is kicked, the Forests become creatures with haste permanently.
10/1/2009 A noncreature permanent that turns into a creature is subject to the "summoning sickness" rule: It can only attack, and its Tap abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
11/8/2024 If a spell's kicker cost was paid, the spell is "kicked."
11/8/2024 The kicker ability doesn't let you pay a kicker cost more than once.
11/8/2024 If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
11/8/2024 If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
11/8/2024 If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
11/8/2024 To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
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