Batterskull
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.234 / 5  (288 votes)
Card Name:
Batterskull
Mana Cost:
5
Converted Mana Cost:
5
Types:
Artifact — Equipment
Card Text:
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Germ creature token, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
3: Return Batterskull to its owner's hand.
Equip 5
Watermark:
Phyrexian
Expansion:
Rarity:
Mythic Rare
All Sets:
New Phyrexia (Mythic Rare)
Double Masters (Mythic Rare)
Card Number:
130
Artist:
Rulings
8/7/2020 The ability to return Batterskull to its owner’s hand can be activated only if Batterskull is on the battlefield. If Batterskull is no longer on the battlefield when the ability resolves, Batterskull remains in its new zone and isn’t returned to its owner’s hand.
8/7/2020 The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
8/7/2020 Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
8/7/2020 If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
8/7/2020 If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.