Austere Command
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.006 / 5  (77 votes)
Card Name:
Austere Command
Mana Cost:
4WhiteWhite
Mana Value:
6
Types:
Sorcery
Card Text:
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Rarity:
Rare
All Sets:
Lorwyn (Rare)
Magic: The Gathering-Commander (Rare)
Masterpiece Series: Amonkhet Invocations (Special)
Iconic Masters (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Streets of New Capenna Commander (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Brothers' War Commander (Rare)
March of the Machine Commander (Rare)
Wilds of Eldraine Commander (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Modern Horizons 3 Commander (Rare)
Card Number:
8
Artist:
Rulings
11/10/2020 Each of the chosen modes happens sequentially. If a permanent has an ability that triggers whenever it or another permanent is destroyed, it will see permanents destroyed at the same time as it or before it, but not permanents destroyed by later modes.
11/10/2020 If the first and last modes are chosen, an artifact creature with mana value 4 or greater will have to be regenerated twice to survive. This is because the modes happen sequentially, and the regeneration "shield" is used up by the first one. The same is true with any other combination of modes that covers one permanent twice.
11/10/2020 If a card is exiled "until" another permanent leaves the battlefield, the exiled card returns to the battlefield immediately after that permanent leaves the battlefield during Austere Command's resolution, and it may be destroyed by a later mode.
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