Centaur Chieftain
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 4.138 / 5  (47 votes)
Card Name:
Centaur Chieftain
Mana Cost:
3Green
Mana Value:
4
Types:
Creature - Centaur
Card Text:
Haste
Threshold When Centaur Chieftain comes into play, creatures you control get +1/+1 and gain trample until end of turn. (You have threshold if seven or more cards are in your graveyard.)
P/T:
3 / 3
Expansion:
Rarity:
Uncommon
All Sets:
Torment (Uncommon)
Eternal Masters (Uncommon)
Card Number:
122
Artist:
Language:
English
Rulings
6/8/2016 All creatures under your control when Centaur Chieftain's triggered ability resolves are affected, including Centaur Chieftain itself. Ones that come under your control or become creatures later in the turn are not.
6/8/2016 If you don't have enough cards in your graveyard at the moment Centaur Chieftain enters the battlefield, its threshold ability won't trigger. If the number of cards in your graveyard changes and Centaur Chieftain loses the ability once it has triggered, the ability will still resolve.
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