Sengir-Vampir
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Sengir-Vampir
Mana Cost:
3BlackBlack
Mana Value:
5
Types:
Kreatur — Vampir
Card Text:
FliegendImmer wenn eine Kreatur stirbt, der in diesem Zug Schaden durch den Sengir-Vampir zugefügt wurde, lege eine +1/+1-Marke auf den Sengir-Vampir.
Flavor Text:
Reiche blühen auf und zerfallen wieder, aber das Böse bleibt ewig bestehen.
P/T:
4 / 4
Expansion:
Rarity:
Uncommon
All Sets:
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Ninth Edition (Rare)
Torment (Rare)
Tenth Edition (Rare)
Battle Royale Box Set (Uncommon)
Beatdown Box Set (Uncommon)
Masters Edition IV (Uncommon)
Magic 2012 (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Magic 2014 Core Set (Uncommon)
Magic 2015 Core Set (Uncommon)
Magic Origins (Uncommon)
Welcome Deck 2016 (Uncommon)
Welcome Deck 2017 (Uncommon)
Jumpstart (Uncommon)
Arena Base Set (Uncommon)
Mystery Booster 2: Convention Edition (Uncommon)
Card Number:
113
Artist:
Language:
German
Rulings
7/15/2007 If Sengir Vampire deals nonlethal damage to a creature and then a different effect or damage source causes that creature to be put into a graveyard later in the turn, Sengir Vampire's ability will trigger and it will get a +1/+1 counter.
9/22/2011 Each time a creature is put into a graveyard from the battlefield, check whether Sengir Vampire had dealt any damage to it at any time during that turn. If so, Sengir Vampire's ability will trigger. It doesn't matter who controlled the creature or whose graveyard it was put into.
9/22/2011 If Sengir Vampire and a creature it dealt damage to are both put into a graveyard at the same time, Sengir Vampire's ability will trigger, but it will do nothing when it resolves.
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