Idra della Genesi
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Idra della Genesi
Mana Cost:
Variable ColorlessGreenGreen
Mana Value:
2
Types:
Creatura — Idra Pianta
Card Text:
Quando lanci l'Idra della Genesi, rivela le prime X carte del tuo grimorio. Puoi mettere sul campo di battaglia una carta permanente non terra con costo di mana convertito pari o inferiore a X scelta tra esse. Poi rimescola le altre nel tuo grimorio.
L'Idra della Genesi entra nel campo di battaglia con X segnalini +1/+1.
Flavor Text:
Ideata da George Fan
P/T:
0 / 0
Expansion:
Rarity:
Rare
All Sets:
Magic 2015 Core Set (Rare)
Iconic Masters (Rare)
Ikoria Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
March of the Machine Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Card Number:
176
Language:
Italian
Rulings
11/17/2017 Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.
11/17/2017 If you have fewer than X cards in your library, you reveal all of them.
11/17/2017 If a card in a player's library has Variable Colorless in its mana cost, X is considered to be 0.
11/17/2017 A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.
11/17/2017 If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.
11/17/2017 If "the rest" is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.
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