魂光りの炎族
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
魂光りの炎族
Mana Cost:
1Red
Mana Value:
2
Types:
クリーチャー ― - エレメンタル・シャーマン
Card Text:
2:クリーチャー1体を対象とする。ターン終了時まで、それはトランプルを得る。これが、この能力がこのターンに解決された3回目であるなら、あなたはあなたのマナ・プールにRedRedRedRedRedRedRedRedを加えてもよい。
Flavor Text:
挑発された炎族の内なる炎は、どんな巨人の炉よりもはるかに熱い。
P/T:
2 / 1
Rarity:
Common
All Sets:
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Duel Decks Anthology, Jace vs. Chandra (Common)
Modern Masters 2015 Edition (Common)
Masters 25 (Common)
Card Number:
126
Artist:
Language:
Japanese
Rulings
3/16/2018 You add eight red mana only the third time Soulbright Flamekin's ability resolves in a turn. You won't get the bonus the fourth, fifth, sixth, or any subsequent times in that same turn.
3/16/2018 When Soulbright Flamekin's ability resolves, it counts the number of times that same ability from that same creature has already resolved that turn. A copy of this ability (created by Rings of Brighthearth, for example) will count toward the total. Abilities from other creatures with the same name don't count towards the total. Neither does an ability that didn't resolve because its target was illegal.
3/16/2018 Soulbright Flamekin's ability uses the stack and can be responded to. Because it has a target, it's not a mana ability, even if you know that it will produce mana.
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