Kessig-Schmiedemeisterin
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Kessig-Schmiedemeisterin
Mana Cost:
1Red
Mana Value:
2

Types:
Kreatur — Mensch, Schamane, Werwolf
Card Text:
Immer wenn die Kessig-Schmiedemeisterin eine Kreatur blockt oder von ihr geblockt wird, fügt die Kessig-Schmiedemeisterin dieser Kreatur 1 Schadenspunkt zu.
Zu Beginn jedes Versorgungssegments und falls im letzten Zug keine Zaubersprüche gewirkt wurden, transformiere die Kessig-Schmiedemeisterin.
P/T:
2 / 1
Rarity:
Uncommon
Card Number:
169a
Artist:
Language:
German
Rulings
4/8/2016 Kessig Forgemaster's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn't become unblocked.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
Flammenherz-Werwölfin
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Flammenherz-Werwölfin
Mana Value:
2

Types:
Kreatur — Werwolf
Card Text:
Immer wenn die Flammenherz-Werwölfin eine Kreatur blockt oder von ihr geblockt wird, fügt die Flammenherz-Werwölfin dieser Kreatur 2 Schadenspunkte zu.
Zu Beginn jedes Versorgungssegments und falls ein Spieler im letzten Zug zwei oder mehr Zaubersprüche gewirkt hat, transformiere die Flammenherz-Werwölfin.
Color Indicator:
Red
P/T:
3 / 2
Rarity:
Uncommon
Card Number:
169b
Artist:
Language:
German
Rulings
4/8/2016 Flameheart Werewolf's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Flameheart Werewolf, Flameheart Werewolf doesn't become unblocked.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
4/8/2016 To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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