Maestra Forgiatrice di Kessig
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Maestra Forgiatrice di Kessig
Mana Cost:
1Red
Mana Value:
2

Types:
Creatura — Mannaro Sciamano Umano
Card Text:
Ogniqualvolta la Maestra Forgiatrice di Kessig blocca o viene bloccata da una creatura, la Maestra Forgiatrice di Kessig infligge 1 danno a quella creatura.
All'inizio di ogni mantenimento, se nell'ultimo turno non sono state lanciate magie, trasforma la Maestra Forgiatrice di Kessig.
P/T:
2 / 1
Rarity:
Uncommon
Card Number:
169a
Artist:
Language:
Italian
Rulings
4/8/2016 Kessig Forgemaster's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn't become unblocked.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
Mannara Cuore di Fiamma
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Mannara Cuore di Fiamma
Mana Value:
2

Types:
Creatura — Mannaro
Card Text:
Ogniqualvolta la Mannara Cuore di Fiamma blocca o viene bloccata da una creatura, la Mannara Cuore di Fiamma infligge 2 danni a quella creatura.
All'inizio di ogni mantenimento, se nell'ultimo turno un giocatore ha lanciato due o più magie, trasforma la Mannara Cuore di Fiamma.
Color Indicator:
Red
P/T:
3 / 2
Rarity:
Uncommon
Card Number:
169b
Artist:
Language:
Italian
Rulings
4/8/2016 Flameheart Werewolf's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Flameheart Werewolf, Flameheart Werewolf doesn't become unblocked.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
4/8/2016 To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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