Bandido da Cordilheira de Geier
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Bandido da Cordilheira de Geier
Mana Cost:
2Red
Mana Value:
3

Types:
Criatura — Humano Ladino Lobisomem
Card Text:
Ímpeto
No início de cada manutenção, se nenhuma mágica tiver sido conjurada no último turno, transforme Bandido da Cordilheira de Geier.
Flavor Text:
Os cátaros se deram conta de que não a tinham seguido. Ela é que os havia levado até ali.
P/T:
3 / 2
Rarity:
Rare
Other Sets:
Shadows over Innistrad (Rare)Shadows Over Innistrad Remastered (Uncommon)
Card Number:
159a
Artist:
Language:
Portuguese (Brazil)
Rulings
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
Alfa da Alcateia Vildin
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Alfa da Alcateia Vildin
Mana Value:
3

Types:
Criatura — Lobisomem
Card Text:
Toda vez que um Lobisomem entra no campo de batalha sob seu controle, você pode transformá-lo.
No início de cada manutenção, se um jogador tiver conjurado duas ou mais mágicas no último turno, transforme Alfa da Alcateia Vildin.
Color Indicator:
Red
P/T:
4 / 3
Rarity:
Rare
Other Sets:
Shadows over Innistrad (Rare)Shadows Over Innistrad Remastered (Uncommon)
Card Number:
159b
Artist:
Language:
Portuguese (Brazil)
Rulings
4/8/2016 If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.
4/8/2016 If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha, it won't be able to attack that turn.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
4/8/2016 To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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