Волк-Одиночка Болтливых Холмов
Отшельник Болтливых Холмов
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Отшельник Болтливых Холмов
Mana Cost:
2Green
Mana Value:
3

Types:
Существо — Человек Вервольф
Card Text:
Каждый раз, когда оппонент разыгрывает заклинание во время вашего хода, возьмите карту.
В начале каждого шага поддержки, если в предыдущем ходу не было разыграно ни одного заклинания, трансформируйте Отшельника Болтливых Холмов.
Flavor Text:
Он ненавидит компанию...
P/T:
2 / 3
Rarity:
Uncommon
Card Number:
209a
Artist:
Language:
Russian
Rulings
4/8/2016 The first ability of Hermit of the Natterknolls will resolve even if the spell your opponent casts is countered.
4/8/2016 You may cast spells or activate abilities after the first ability of Hermit of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
Волк-Одиночка Болтливых Холмов
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Волк-Одиночка Болтливых Холмов
Mana Value:
3

Types:
Существо — Вервольф
Card Text:
Каждый раз, когда оппонент разыгрывает заклинание во время вашего хода, возьмите две карты.
В начале каждого шага поддержки, если в предыдущем ходу игрок разыграл не менее двух заклинаний, трансформируйте Волка-Одиночку Болтливых Холмов.
Flavor Text:
... но ждет тебя на обед.
Color Indicator:
Green
P/T:
3 / 5
Rarity:
Uncommon
Card Number:
209b
Artist:
Language:
Russian
Rulings
4/8/2016 The first ability of Lone Wolf of the Natterknolls will resolve even if the spell your opponent casts is countered.
4/8/2016 You may cast spells or activate abilities after the first ability of Lone Wolf of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
4/8/2016 To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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