Maestra de fragua de Kessig
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Maestra de fragua de Kessig
Mana Cost:
1Red
Mana Value:
2

Types:
Criatura — Chamán licántropo humano
Card Text:
Siempre que la Maestra de fragua de Kessig bloquee o sea bloqueada por una criatura, la Maestra de fragua de Kessig hace 1 punto de daño a esa criatura.
Al comienzo de cada mantenimiento, si no se lanzaron hechizos en el último turno, transforma a la Maestra de fragua de Kessig.
P/T:
2 / 1
Rarity:
Uncommon
Card Number:
169a
Artist:
Language:
Spanish
Rulings
4/8/2016 Kessig Forgemaster's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Kessig Forgemaster, Kessig Forgemaster doesn't become unblocked.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
Licántropa entrañafulgor
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Licántropa entrañafulgor
Mana Value:
2

Types:
Criatura — Licántropo
Card Text:
Siempre que la Licántropa entrañafulgor bloquee o sea bloqueada por una criatura, la Licántropa entrañafulgor hace 2 puntos de daño a esa criatura.
Al comienzo de cada mantenimiento, si un jugador lanzó dos o más hechizos en el último turno, transforma a la Licántropa entrañafulgor.
Color Indicator:
Red
P/T:
3 / 2
Rarity:
Uncommon
Card Number:
169b
Artist:
Language:
Spanish
Rulings
4/8/2016 Flameheart Werewolf's first ability triggers once for each creature blocking or blocked by it. The ability resolves and deals damage to that creature before combat damage is dealt. If that damage destroys a creature blocking Flameheart Werewolf, Flameheart Werewolf doesn't become unblocked.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
4/8/2016 To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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