血汗廠喧嘩兵
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
血汗廠喧嘩兵
Mana Cost:
3Red
Mana Value:
4
Types:
生物~ - 人類/神器師
Card Text:
拼造(此咒語能用你的神器來協助施放。你起動完魔法力異能之後每橫置一個神器,就能為此咒語支付1。)
威懾
Flavor Text:
雖然從來沒聽人說安布洛居民作事漂亮,但大家都知道他們辦事穩妥。
P/T:
3 / 3
Expansion:
Rarity:
Common
All Sets:
Aether Revolt (Common)
Kaladesh Remastered (Common)
Card Number:
100
Artist:
Language:
Chinese Traditional
Rulings
2/9/2017 Improvise doesn't change a spell's mana cost or mana value.
2/9/2017 When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.
2/9/2017 Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.
2/9/2017 Improvise can't pay for White, Blue, Black, Red, Green, or Colorless mana symbols in a spell's total cost.
2/9/2017 Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says "Counter target spell unless its controller pays 3."
2/9/2017 If an artifact you control has a mana ability with Tap in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.
2/9/2017 Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.
2/9/2017 Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.
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