Erebos dal Cuore Tetro
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Erebos dal Cuore Tetro
Mana Cost:
3Black
Mana Value:
4
Types:
Creatura Incantesimo Leggendaria — Dio
Card Text:
Indistruttibile
Fintanto che la tua devozione al nero è inferiore a cinque, Erebos non è una creatura.
Ogniqualvolta un'altra creatura che controlli muore, puoi pagare 2 punti vita. Se lo fai, pesca una carta.
1Black, Sacrifica un'altra creatura: Una creatura bersaglio prende -2/-1 fino alla fine del turno.
P/T:
5 / 6
Expansion:
Rarity:
Mythic Rare
All Sets:
Theros Beyond Death (Mythic Rare)
Commander Masters (Mythic Rare)
Card Number:
93
Artist:
Language:
Italian
Rulings
1/24/2020 While resolving Erebos's triggered ability, you can't pay more than 2 life to draw more than one card.
1/24/2020 If one or more creatures you control die at the same time as Erebos, its triggered ability triggers for each of those creatures.
1/24/2020 Erebos's last ability can target the creature you'll sacrifice to pay its cost. In this case, the ability won't resolve, but Erebos's triggered ability will trigger.
1/24/2020 Colorless and generic mana symbols (Colorless, 0, 1, 2, Variable Colorless, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
1/24/2020 Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
1/24/2020 Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
1/24/2020 If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
1/24/2020 If you put an Aura on an opponent's permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
1/24/2020 The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
1/24/2020 As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
1/24/2020 When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
1/24/2020 If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
1/24/2020 The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
1/24/2020 If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
1/24/2020 Counters put on a God remain on it while it's not a creature, even if they have no effect.
1/24/2020 If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
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