熱心な秘儀術師、ハルダン
熱心な秘儀術師、ハルダン
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
熱心な秘儀術師、ハルダン
Mana Cost:
2Blue
Mana Value:
3

Types:
伝説のクリーチャー ― - 人間・ウィザード
Card Text:
秘儀を運ぶもの、パコとの共闘(このクリーチャーが戦場に出たとき、プレイヤー1人を対象とする。そのプレイヤーは「自分のライブラリーから秘儀を運ぶもの、パコを自分の手札に加え、その後切り直す」を選んでもよい。)
あなたは、あなたが追放した、取得カウンターが置かれていてクリーチャーでないカードを追放領域からプレイしてもよく、その呪文を唱えるために任意のマナを望む色のマナであるかのように支払ってもよい。
P/T:
1 / 4
Expansion:
Rarity:
Mythic Rare
Card Number:
2a
Artist:
Language:
Japanese
Rulings
4/17/2020 Haldan's ability applies only while it's on the battlefield. You'll be able to play cards you exiled with fetch counters before Haldan entered the battlefield, and if Haldan leaves, you won't be able to play cards that were exiled with fetch counters until Haldan returns.
4/17/2020 Haldan doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
4/17/2020 A creature card that you exiled with a fetch counter on it may be cast as a noncreature spell if a rule or effect (such as that of adventurer cards) allows you to do so.
4/17/2020 In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells or permanents you control that Pako fetched are exiled.
4/17/2020 "Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters the battlefield, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle their library."
4/17/2020 Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
4/17/2020 The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander.
4/17/2020 If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Haldan and Pako are your commanders, your deck may contain cards with blue, red, and/or green in their color identity, but not cards with white or black.
4/17/2020 Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
4/17/2020 A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.
4/17/2020 Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
4/17/2020 The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player who might have that card in their library.
秘儀を運ぶもの、パコ
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
秘儀を運ぶもの、パコ
Mana Cost:
3RedGreen
Mana Value:
5

Types:
伝説のクリーチャー ― - エレメンタル・猟犬
Card Text:
熱心な秘儀術師、ハルダンとの共闘
速攻
秘儀を運ぶもの、パコが攻撃するたび、各プレイヤーのライブラリーの一番上のカードを追放し、それらの上に取得カウンターをそれぞれ1個置く。これにより追放されたクリーチャーでないカード1枚につき、秘儀を運ぶもの、パコの上に+1/+1カウンターを1個置く。
P/T:
3 / 3
Expansion:
Rarity:
Mythic Rare
Card Number:
13b
Artist:
Language:
Japanese
Rulings
4/17/2020 You exile cards and put +1/+1 counters on Pako all while Pako's last ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
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