弄时宗师泰菲力
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
弄时宗师泰菲力
Mana Cost:
2BlueBlue
Converted Mana Cost:
4
Types:
传奇鹏洛客 ~ - 泰菲力
Card Text:
你可以在任意牌手的回合中,于你能够施放瞬间的时机下,起动弄时宗师泰菲力的忠诚异能。
+1:抓一张牌,然后弃一张牌。
-3:目标不由你操控的生物跃离。
-10:于本回合后进行额外的两个回合。
Expansion:
Rarity:
Mythic Rare
Card Number:
290
Artist:
Rulings
6/23/2020 Teferi’s first ability doesn’t change how many of his abilities you can activate during each turn.
6/23/2020 You draw a card and discard a card all while Teferi’s first loyalty ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
6/23/2020 While a permanent is phased out, it’s treated as though it doesn’t exist. It can’t be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can’t trigger, it can’t attack or block, and so on.
6/23/2020 An attacking creature that phases out is removed from combat.
6/23/2020 Phasing out doesn’t cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won’t cause any “enters the battlefield” abilities to trigger.
6/23/2020 Any one-shot effects that are waiting “until [this] leaves the battlefield,” such as that of Kitesail Freebooter, won’t happen when a permanent phases out.
6/23/2020 Any continuous effects with a “for as long as” duration such as that of Awakener Druid ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
6/23/2020 Each Aura and Equipment attached to a permanent that’s phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
6/23/2020 Choices made for permanents as they entered the battlefield are remembered when they phase in.
6/23/2020 Any creatures that phase in during their controller’s untap step will be able to attack and pay a cost of Tap during that turn.
6/23/2020 If an opponent gains control of your creature and it phases out and the duration of the control-change effect expires before it phases in, that permanent phases in under your control as that opponent’s next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.

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