Simbiose de Virapau
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Simbiose de Virapau
Mana Cost:
4GreenGreenGreen
Mana Value:
7

Types:
Feitiço
Card Text:
Olhe os sete cards do topo de seu grimório. Você pode colocar um card de criatura dentre eles no campo de batalha. Se aquele card tiver um custo de mana convertido igual ou inferior a 3, ele entra no campo de batalha com três marcadores +1/+1 adicionais. Coloque o restante no fundo de seu grimório em ordem aleatória.
Terreno
Tap: Adicione Green.
Expansion:
Rarity:
Mythic Rare
Other Sets:
Zendikar Rising (Mythic Rare)Zendikar Rising (Mythic Rare)
Card Number:
215a
Artist:
Language:
Portuguese (Brazil)
Rulings
9/25/2020 Use the mana value of the creature card as it exists in your library to determine whether it receives +1/+1 counters, ignoring any replacement effects (such as that of Glasspool Mimic) that will change its mana value once it's on the battlefield.
9/25/2020 If a card in a player's library has Variable Colorless in its mana cost, X is considered to be 0.
9/25/2020 There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
9/25/2020 To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
9/25/2020 If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
9/25/2020 If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
9/25/2020 The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
9/25/2020 A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
9/25/2020 If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
9/25/2020 If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
9/25/2020 In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
Virapau, Mata Serpentina
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Virapau, Mata Serpentina
Mana Value:
7

Types:
Terreno
Card Text:
Conforme Virapau, Mata Serpentina, entra no campo de batalha, você pode pagar 3 pontos de vida. Se não fizer isso, ela entrará no campo de batalha virada.
Tap: Adicione Green.
Feitiço
4GreenGreenGreen
Flavor Text:
"Aqui as árvores se enroscam em aguilhões de mana, alimentando‑se do poder que flui por eles."
— Jori En, líder de expedição
Expansion:
Rarity:
Mythic Rare
Other Sets:
Zendikar Rising (Mythic Rare)Zendikar Rising (Mythic Rare)
Card Number:
215b
Artist:
Language:
Portuguese (Brazil)
Rulings
9/25/2020 There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
9/25/2020 To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
9/25/2020 If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
9/25/2020 If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
9/25/2020 The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
9/25/2020 A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
9/25/2020 If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
9/25/2020 If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
9/25/2020 In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
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