Sombra do Enclave Celeste
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Sombra do Enclave Celeste
Mana Cost:
1Black
Mana Value:
2
Types:
Criatura — Sombra
Card Text:
Reforçar 2Black
Sombra do Enclave Celeste não pode bloquear.
Se Sombra do Enclave Celeste foi reforçada, ela entra no campo de batalha com dois marcadores +1/+1.
Aterragem — Toda vez que um terreno entra no campo de batalha sob seu controle, se Sombra do Enclave Celeste estiver em seu cemitério e for o seu turno, você pode conjurá‑la do seu cemitério neste turno.
P/T:
3 / 1
Expansion:
Rarity:
Rare
All Sets:
Zendikar Rising (Rare)
Streets of New Capenna Commander (Rare)
Card Number:
298
Artist:
Language:
Portuguese (Brazil)
Rulings
9/25/2020 Skyclave Shade's landfall ability triggers only if it's in your graveyard immediately after the land enters the battlefield.
9/25/2020 You must follow the normal timing permissions and restrictions for Skyclave Shade when casting it with the permission of its landfall ability. You must pay its mana cost (or, if another effect allows, an alternative cost). You may pay its kicker cost when casting it this way.
9/25/2020 After you cast Skyclave Shade from your graveyard, it's considered a new object, and the permission from its landfall ability won't apply to it again even if it returns to your graveyard later in the turn. You'll need to have another land enter the battlefield under your control after it has returned to your graveyard to cast it again.
11/8/2024 If a spell's kicker cost was paid, the spell is "kicked."
11/8/2024 The kicker ability doesn't let you pay a kicker cost more than once.
11/8/2024 If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
11/8/2024 If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
11/8/2024 If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
11/8/2024 To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
11/8/2024 A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
11/8/2024 A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
11/8/2024 Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
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