보호자의 방패, 발크미라
보호자의 방패, 발크미라
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
보호자의 방패, 발크미라
Mana Cost:
3White
Mana Value:
4

Types:
전설적 마법물체
Card Text:
상대가 조종하는 원천이 당신 또는 당신이 조종하는 지속물에게 피해를 입히려 한다면, 그 피해 중 1점을 방지한다.
당신 또는 당신이 조종하는 다른 지속물이 상대가 조종하는 주문 또는 능력의 목표가 될 때마다, 그 주문 또는 능력의 조종자가 1을 지불하지 않으면 그 주문 또는 능력을 무효화한다.
2White
Expansion:
Rarity:
Rare
Other Sets:
Kaldheim (Rare)Kaldheim (Rare)
Card Number:
21a
Artist:
Language:
Korean
Rulings
2/5/2021 There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
2/5/2021 To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
2/5/2021 If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
2/5/2021 If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
2/5/2021 The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
2/5/2021 A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2/5/2021 If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
2/5/2021 If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
2/5/2021 In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
자격 있는 자들의 신, 레데인
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
자격 있는 자들의 신, 레데인
Mana Cost:
2White
Mana Value:
3

Types:
전설적 생물 — 신
Card Text:
비행, 경계
당신의 상대들이 조종하는 눈 대지는 탭된 채로 전장에 들어온다.
당신의 상대들이 발동하는 전환마나비용이 4 이상인 생물이 아닌 주문은 발동하는 데 2가 더 든다.
마법물체
3White
P/T:
2 / 3
Expansion:
Rarity:
Rare
Other Sets:
Kaldheim (Rare)Kaldheim (Rare)
Card Number:
21b
Artist:
Language:
Korean
Rulings
2/5/2021 To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Reidane, God of the Worthy), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
2/5/2021 If a spell has Variable Colorless in its mana cost, use the value of X to determine whether its mana value is 4 or greater. If it is, Reidane's last ability will apply. If not, it won't.
2/5/2021 Valkmira's first ability prevents 1 damage from each source an opponent controls each time that source would deal damage to you. It prevents 1 of any kind of damage, not just combat damage.
2/5/2021 Valkmira's last ability affects each spell (including Aura spells), activated ability, and triggered ability controlled by an opponent that targets you or another permanent you control.
2/5/2021 There is a single triangle icon in the top left corner of the front face. There is a double triangle icon in the top left corner of the back face.
2/5/2021 To determine whether it is legal to play a modal double-faced card, consider only the characteristics of the face you're playing and ignore the other face's characteristics.
2/5/2021 If an effect allows you to play a specific modal double-faced card, you may cast it as a spell or play it as a land, as determined by which face you choose to play. If an effect allows you to cast (rather than "play") a specific modal double-faced card, you can't play it as a land.
2/5/2021 If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect.
2/5/2021 The mana value of a modal double-faced card is based on the characteristics of the face that's being considered. On the stack and battlefield, consider whichever face is up. In all other zones, consider only the front face. This is different than how the mana value of a transforming double-faced card is determined.
2/5/2021 A modal double-faced card can't be transformed or be put onto the battlefield transformed. Ignore any instruction to transform a modal double-faced card or to put one onto the battlefield transformed.
2/5/2021 If an effect puts a double-faced card onto the battlefield, it enters with its front face up. If that front face can't be put onto the battlefield, it doesn't enter the battlefield.
2/5/2021 If an effect instructs a player to choose a card name, the name of either face may be chosen. If that effect or a linked ability refers to a spell with the chosen name being cast and/or a land with the chosen name being played, it considers only the chosen name, not the other face's name.
2/5/2021 In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered.
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