Rise and Shine
Other Variations:
Community Rating:
Community Rating: 5 / 5  (0 votes)
Card Name:
Rise and Shine
Mana Cost:
Converted Mana Cost:
Card Text:
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload 4BlueBlue <i>(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")</i>
Flavor Text:
Mood: "You can't keep us locked away anymore. To battle!"
Card Number:
6/18/2021 If you don't pay the overload cost of a spell, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
6/18/2021 Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
6/18/2021 Overload doesn't change when you can cast the spell.
6/18/2021 Casting a spell with overload doesn't change that spell's mana cost or mana value. You just pay the overload cost instead.
6/18/2021 Effects that cause you to pay more or less for a spell will cause you to pay that much more or less while casting it for its overload cost, too.
6/18/2021 If you are instructed to cast a spell with overload “without paying its mana cost,” you can't choose to pay its overload cost instead.

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