Zalto, duque gigante de fuego
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Zalto, duque gigante de fuego
Mana Cost:
3RedRed
Mana Value:
5
Types:
Criatura legendaria — Bárbaro gigante
Card Text:
Arrolla.
Siempre que Zalto, duque gigante de fuego reciba daño, adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.)
Flavor Text:
A los gigantes de fuego les encanta luchar a gran escala, y el duque Zalto es uno de los mejores belicistas de su época.
P/T:
7 / 3
Rarity:
Rare
Card Number:
171
Artist:
Language:
Spanish
Rulings
7/23/2021 If Zalto is dealt lethal damage, you will still get to venture into the dungeon.
7/23/2021 If Zalto is dealt damage by multiple sources at the same time (usually creatures blocking it), you will only venture into the dungeon once.
7/23/2021 To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
7/23/2021 Moving into a dungeon room will cause its room ability to trigger.
7/23/2021 Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
7/23/2021 A player may only have one dungeon in the command zone at a time.
7/23/2021 The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
7/23/2021 Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
7/23/2021 You can only move forward (well, downward) in a dungeon, never backwards or sideways.
7/23/2021 Dungeons are removed from the game as a state-based action.
7/23/2021 If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
7/23/2021 Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
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