灵俑食人魔
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
灵俑食人魔
Mana Cost:
3BlackBlack
Mana Value:
5
Types:
生物 ~ - 灵俑/食人魔
Card Text:
在你的结束步骤开始时,若本回合中有生物死去,则深入地城。(进入第一个房间,或前进至下一个房间。)
Flavor Text:
「好的方面是,斯若革不再觉得自己很聪明了。」
~札那瑟
P/T:
3 / 5
Rarity:
Common
Card Number:
129
Language:
Chinese Simplified
Rulings
7/23/2021 Zombie Ogre doesn't need to have been on the battlefield at the time the creature died for its ability to function.
7/23/2021 Zombie Ogre's ability will trigger only once during your end step, no matter how many creatures died this turn. However, if no creatures have died so far this turn as the end step begins, the ability won't trigger at all. It's not possible to cause a creature to die during the end step in time to have the ability trigger.
7/23/2021 To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
7/23/2021 Moving into a dungeon room will cause its room ability to trigger.
7/23/2021 Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
7/23/2021 A player may only have one dungeon in the command zone at a time.
7/23/2021 The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
7/23/2021 Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
7/23/2021 You can only move forward (well, downward) in a dungeon, never backwards or sideways.
7/23/2021 Dungeons are removed from the game as a state-based action.
7/23/2021 If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
7/23/2021 Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
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