銀毛の達人
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
銀毛の達人
Mana Cost:
BlueBlack
Mana Value:
2
Types:
クリーチャー ― - ネズミ・忍者
Card Text:
忍術BlueBlackBlueBlack, あなたがコントロールしていてブロックされなかった攻撃クリーチャー1体を手札に戻す:あなたの手札にあるこのカードをタップ状態かつ攻撃している状態で戦場に出す。)
あなたが忍術能力を起動するためのコストは1少なくなる。
あなたがコントロールしていてこれでなく忍者やならず者であるすべてのクリーチャーは+1/+1の修整を受ける。
P/T:
2 / 2
Rarity:
Uncommon
Card Number:
236
Artist:
Language:
Japanese
Rulings
2/18/2022 The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
2/18/2022 As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja card stays revealed and isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
2/18/2022 The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.
2/18/2022 Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
2/18/2022 The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combatdamage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won't deal combat damage.
2/18/2022 If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
2/18/2022 Puff of smoke not included.
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